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New posts in sprite-kit
How to create a vertical scrolling menu in spritekit?
swift
sprite-kit
Performing your own physics calculations for a collision in Sprite Kit
ios
collision-detection
sprite-kit
skphysicsbody
How to draw a line in Sprite-kit
ios
ios7
sprite-kit
skshapenode
Presenting UIViewController from SKScene
ios
iphone
objective-c
ipad
sprite-kit
How to get pixel color from SKSpriteNode or from SKTexture?
iphone
objective-c
sprite-kit
Getting angle between 2 lines in swift [duplicate]
swift
math
sprite-kit
trigonometry
SpriteKit physics in Swift - Ball slides against wall instead of reflecting
swift
sprite-kit
box2d
game-physics
Adding Convenience Initializers in Swift Subclass
ios
cocoa
sprite-kit
swift
Add glowing effect to an SKSpriteNode
ios
swift
sprite-kit
cifilter
skeffectnode
Shader performance data maybe unavailable due to deployment target older than device version
ios
iphone
xcode
sprite-kit
How to cache or preload SKLabelNode font?
ios
objective-c
cocoa
sprite-kit
sklabelnode
Multi-touch gesture in Sprite Kit
swift
sprite-kit
gesture
multi-touch
touches
How do I go from SKScene to UIViewController by code?
ios
uiviewcontroller
sprite-kit
segue
skscene
Spritekit - not loading @3x images from SKTextureAtlas
ios
objective-c
swift
sprite-kit
sktextureatlas
How does collisionBitMask work? Swift/SpriteKit
swift
sprite-kit
skphysicsbody
Sprite kit and colorWithPatternImage
sprite-kit
How can I make a function execute every second in swift?
ios
swift
sprite-kit
How do I present a UIViewController from SKScene?
ios
objective-c
uiview
uiviewcontroller
sprite-kit
Swift - Must call a designated initializer of the superclass SKSpriteNode error
ios
swift
sprite-kit
skspritenode
designated-initializer
How do I detect which SKSpriteNode has been touched
swift
matrix
sprite-kit
touch
skspritenode
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