Newbetuts
.
New posts in glsl
What is the correct file extension for GLSL shaders? [closed]
opengl
glsl
shader
How to implement 2D raycasting light effect in GLSL
opengl
graphics
2d
glsl
raycasting
How to correctly linearize depth in OpenGL ES in iOS?
ios
objective-c
opengl-es
glsl
Why transform normals with the transpose of the inverse of the modelview matrix?
opengl
glsl
game-engine
game-physics
Normal mapping gone horribly wrong
c++
opengl
glsl
glm-math
lighting
OpenGL - How to create Order Independent transparency?
c++
opengl
graphics
glsl
What is state-of-the-art for text rendering in OpenGL as of version 4.1? [closed]
opengl
text
glsl
shader
opengl-4
Random / noise functions for GLSL
random
shader
glsl
noise
perlin-noise
How to debug a GLSL shader?
opengl
debugging
glsl
Convert floating-point numbers to decimal digits in GLSL
algorithm
opengl
printf
glsl
shader
How to render depth linearly in modern OpenGL with gl_FragCoord.z in fragment shader?
opengl
glsl
shader
depth
depth-buffer
Should I ever use a `vec3` inside of a uniform buffer or shader storage buffer object?
opengl
opengl-es
glsl
vulkan
Reflection and refraction impossible without recursive ray tracing?
c++
opengl
recursion
glsl
raytracing
MIME type for shader code
opengl
glsl
shader
mime-types
mime
Prev