C++: How to round a double to an int? [duplicate]

add 0.5 before casting (if x > 0) or subtract 0.5 (if x < 0), because the compiler will always truncate.

float x = 55; // stored as 54.999999...
x = x + 0.5 - (x<0); // x is now 55.499999...
int y = (int)x; // truncated to 55

C++11 also introduces std::round, which likely uses a similar logic of adding 0.5 to |x| under the hood (see the link if interested) but is obviously more robust.

A follow up question might be why the float isn't stored as exactly 55. For an explanation, see this stackoverflow answer.


Casting is not a mathematical operation and doesn't behave as such. Try

int y = (int)round(x);

Casting to an int truncates the value. Adding 0.5 causes it to do proper rounding.

int y = (int)(x + 0.5);