What is the server command to change Mann Missions?
In TF2's new Mann Mode, each of the levels has at least 3 different missions that the team can play against. I assume the various Missions are different robot wave templates.
Lately my wife and I have been running a Mann Mode server, but I can't seem to google how to switch to any other than the default normal Mann missions.
I'm curious what is the server command to switch Mann mode missions?
How does a server admin switch Mann vs Machine missions?
Solution 1:
By default you can call a vote to change the mission difficulty, although this requires a majority to change. This option is called sv_vote_issue_mvm_challenge_allowed
and should be set to 1 for this to work.
If you wish to change via console command use tf_mvm_skill
with 3 being normal and 5 being advanced2. Although this console command requires sv_cheats 1
to be set. This means no achievement can be got until it is set back to 0 and the map is restarted.
Solution 2:
make a cfg file for all 3 MvM maps:
mvm_coaltown.cfg, mvm_decoy.cfg, mvm_mannworks.cfg
use this format to force modes:
tf_mvm_popfile "mvm_mannworks_ironman"
variables:
tf_mvm_popfile "mvm_mannworks" // Manouvers (invasion, easy)
tf_mvm_popfile "mvm_mannworks_advanced" // Machine Massacre (invasion, normal)
tf_mvm_popfile "mvm_mannworks_ironman" // Mech Mutilation (endurance, expert)
tf_mvm_popfile "mvm_coaltown" // Crash Course (invasion, easy)
tf_mvm_popfile "mvm_coaltown_advanced" // Ctrl+Alt+Destruction (invasion, normal)
tf_mvm_popfile "mvm_coaltown_advanced2" // CPU Slaughter (invasion, advanced)
tf_mvm_popfile "mvm_decoy" // Doe's Drill (invasion, easy)
tf_mvm_popfile "mvm_decoy_advanced" // Disk Deletion (invasion, advanced)
tf_mvm_popfile "mvm_decoy_advanced2" // Data Demolition (invasion, advanced)