Javascript Map delete / set is slow [duplicate]
Consider the following two snippets (from this jsperf entry):
let val = 0;
for(let i of indices) {
val += map.get(i);
}
// ---
let val = 0;
for(let i of indices) {
val += obj[i];
}
Here, map
is a Map
, obj
is a plain old JavaScript object (let obj = {}
), and indices
is an array of random indices. Both obj
and map
have been pre-populated with data so the lookups actually return data. Check out the jsperf for the full code.
Question:
Why does the plain old javascript object out-perform the Map
by a factor of 5+? Is this simply because as of writing, Map
s are still very new and un-optimised? Or is there some overhead in Map
lookups that will always keep it from being as fast as a POJO?
If it's just not optimised yet, can we expect it to be faster than a POJO for random lookups eventually? Why? Why not?
Solution 1:
Thanks to @Bergi for this answer.
The reason the plain JavaScript object performed so well in the initial jsperf compared to the Map
is because under the hood a JS engine can see that we're using the object like it's an array (consecutive integer keys), so it "assumes" that it's an array and can make a bunch of optimisations based on that. Not so with the Map
.
But the Map
has a further disadvantage in that it requires a method call (map.get(p)
), as opposed to a direct property lookup (obj[p]
). This hasn't been (can't be?) optimised away as shown by this jsperf: http://jsperf.com/map-vs-pojo-lookups