How do I beat the Draugr Wight Lord at the end of Soljund's Sinkhole?

I'm running a totally vanilla character in Skyrim: Nord, half-casting (destruction), half-bashing (one-handed sword specialty), heavy armor. I was on my way to Karstholm on the Blades quest and ran into Soljund's Sinkhole. I ran through it pretty easily solo, but got my butt handed to me by the Draugr Wight Lord at the end. After several more solo attempts, drinking all sorts potions and whatnot, I gave up and ran past him, only to get my butt handed to me by the blood dragon waiting outside. So, after reading this question, I headed back to town and picked up a companion (Lydia, from the Dragonsreach quests). I thought I'd give another shot at the draugr before going after the blood dragon. She didn't help much at all, or maybe I just don't know how to let her tank.

Any tips on how to beat this guy? Are there switches that turn off the automagic fireball shooting thingy? Are there especially effective attacks/spells/shouts that work?


Solution 1:

Here is what you need to know about Draugr Wight Overlord:

  • He uses the disarm shout. Its really annoying when he does so, especially against Lydia as NPCs typically don't go and pick up their weapons and will end up standing there. Try giving her a nice staff and/or bow to use so she's out of the shout range instead.
  • He's immune to poison and resists frost, so stick with fire or lightning.
  • They hurt a lot up close with their enchanted weapons, and they have high armor.

Here are some typical strategies to use:

  • Take advantage of the traps in the dungeon. If there are any traps nearby, lead the draugr to it and have it hit them repeatedly. You mentioned the fireball traps, position yourself so the lord is between you and the crystal.
  • Take advantage of your own shouts, you can buy yourself some time by using just the FUS part of unrelenting force to stagger quite often (even better if you have the amulet of Talos and Talos' blessing). Throwing in the bash from your shield to stagger them even more.
  • Find some open spacing. Other than the shout, the wight lords have no ranged attack, prick them to death with arrows. (This is harder to do if you intend on saving Lydia as she'll most likely die).
  • Give Lydia ranged attacks and just kite the lord around while keeping his attention.

If all else fails... turn him into a sweet roll

Solution 2:

In the sinkhole run past the Draugr Wight Lord then head to the left of the statues that shoot fire at him and there is a tunnel. Follow this tunnel through and there will be a table with a Hallowed orc sword placed on it. (This sword makes undead up to level 21 flee on hit, and this draugr is level 15).

Hit the Dragur Wight Lord once with the Hallowed orc sword and he should flee , so just keep chasing him and hitting him and you should be able to kill him without takin any damage. If he turns around to attack you, hitting him another time with the Hallowed orc sword, if your not already using it, will send him fleeing again so you can repeat this process until he is dead.

FYI I was level 12 when I did this :)

Solution 3:

What are your skill levels?

Automagic fireball shooting thingies are typically powered by soul gems, gems which can be removed by simply mousing over them and pressing E when prmpted (in the usual fashion). I don't know if that will help but you might be able to disarm any thingies before the fight really gets going.

I believe Draugr are vulnerable to magic and fire. Do you have an enchanted weapon that you can switch to for this fight that has extra magic or fire damage? Are you a reliable enough caster that you can try to keep your distance and pelt him with fire/magic damage spells? It's possible he's high level and using an Ebony weapon, which will hurt like the dickens.

I suggest disarming the traps and trying to rely on magic/fire damage. Barring that you might need to return at a later time.

Solution 4:

Yeah, I don't like that guy. I must have died 20+ times before this fool hardy strategy worked.

My charater: Redgard, one-handed = 50; heavy armor = 40; 240 points Stamina; Glass sheild; Ebony Sword with 34 damage. Not sure, but I had like 110 armor points

Xbox 360, on master difficulty.

requirement: a sheild, 20 minor stamina potions and some stronger ones; Lydia with a sheild, and one-haned sword or mace. You'll need to remove better weapons from Lydias' inventory to force her to use the one-handed weapon and sheild.

strategy: Throw on some resist fire potions and alteration to raise you armor from the fire blast. Run in the room unarmed. Wait until he shouts, dodge it, them arm yourself. Hopefully Lydia, is still not attacking yet. Stay in the back, wait til he gets near you. Before he swings his sword, use ice form shout, if you have it, and hack at him till hes on his feet. Now before he swings on you, do shield bash, then swing your sword. Right after you swing, that is when Lydia should do a shield bash. If she does, then swing your sword again, otherwise do sheild bash then swing your sword. When your stamina is low, fill it up using the stamina potions, don't waste time switching to magic, removing your sheild. This can break the flow.

What should happen is you should sheild bash and both you and Lydia swing. Then Lydia should sheild bash, then both of you swing. Also sometimes Lydia will power swing causing him to stagger, so take advantage of that and get in a swing without using stamina. Also he should be focusing his swings on Lydia, so you should only be taking hits from the firebolts, but using a fortify and regenerate health potion should help with that.

It will take about 1-2 minutes before he's done.

Solution 5:

I've pretty seriously cheesed these fights in the past.

One thing I got used to was the disarm shout, which has very distinct animation where the guy will take in a deep breath. When you see him inhale you can bring up the favorites menu and just switch out to dual spells or whatever, and switch back once it's over.

Another thing that has been mentioned here, but I can't stress enough, is other than their shout, they have no range. I've danced around a table with one for a while, and at another point I was able to whirlwind sprint myself onto a ledge and just plink at him with my (incredibly pathetic) bow.