Starcraft 2: Tips for the Path of Ascension challenge

I can't seen to find a way to get below 25 units lost in this challenge.

In first part of the challenge I lose around 9-10 units. Second part is pretty ok, I lost 3-4 units there, but in 3rd part I lose around 10-15 units every time. Mostly I lose zealots to siege tank in the very last part of the challenge.

Do you have any tips for this challenge.

EDIT: Path of Ascension is protos challenge, where you need to chose type of units to counter 3 different enemy groups.


For the last part I used hallucinations along with the shield to help protect from incoming tank fire. I found it helped to split the forces above and below, making sure the zealots charged the tanks.

For the hallucination, try and make the tanks splash their own units


In the beginning...

On the very first round, Blink your Stalkers up to the high ground for the Helions. You might need to leave one on the ground to entice them over. Once there, You can deal with about half of them fairly quickly, while the other half attack the pylon. Then Blink down and finish them off. Shouldn't lose any units (1 max). Make sure you have them all selected, and if one is taking a lot of damage, move it away.

You can get away with using only 4 Colossi against the marines. Same deal as the stalkers: if one is taking a lot of dmg, move it out of range and then back into range when they marines start targetting another unit.

This leaves you with a Colossus for the Siege Tanks. My path was to make 2 more Colossus hallucinations, and let the zealots charge in.

(I think i've got the waves right....I might not. Apologies if this is the case. Shall fix it up when i get home....)

With some patience, finesse and tweaking, you should be fine.


I just got 0 losses total pretty easily. It's all a matter of using the right units :) Here's how:

Top: Send your stalkers and archons. Have them attack the battle-cruiser immediately, then once it's dead just attack-move to kill the rest. No micro required.

Middle: Send the sentry and your collossi. Put all three collossi above the cliff (tell them to hold-position), and create a collosus-hallucination below it (run the sentry away so he doesn't die). When the hallucination dies, bring one of the collosi down to draw their fire away from the pylon. When it's nearly dead, bring it back up the cliff and bring another down. Before the third one dies, all the enemies should be dead. Very little, very simple micro.

Bottom: Bring your immortals, phoenixes, and high templar. Use the templar's storm on the marauders immediately (run him away so he doesn't die), then attack-move the immortals to the back so they kill the marauders then the tanks. Meanwhile, use all your phoenixes to graviton-beam some siege-tanks near the back. You'll only need a little micro to move some low-health immortals away (I only had to move one).

Note that I did not use the zealots at all - they died too easily.