Where, in the ruleset files, is defined whether a trade route can be established here?
For example, in the "classic" game.ruleset
, I see
[actionenabler_traderoute]
action = "Establish Trade Route"
actor_reqs =
{ "type", "name", "range", "present"
"UnitFlag", "TradeRoute", "Local", TRUE
}
which, as far as I understands, tells us that the unit must have the TradeRoute
flag in units.ruleset
.
Where do we see that, for example, the destination city must be "far enough" or, in the case of the Augmented2
modpack, "foreign and not at war" ?
I would suppose something in effects.ruleset, but I haven't found what.
Where do we see that, for example, the destination city must be "far enough" ...
Under "Start New Game" > "More Game Options...", go to the "Economic" tab, where you can specify the "minimum distance for trade routes":