Dictionary returning a default value if the key does not exist [duplicate]
I find myself using the current pattern quite often in my code nowadays
var dictionary = new Dictionary<type, IList<othertype>>();
// Add stuff to dictionary
var somethingElse = dictionary.ContainsKey(key) ? dictionary[key] : new List<othertype>();
// Do work with the somethingelse variable
Or sometimes
var dictionary = new Dictionary<type, IList<othertype>>();
// Add stuff to dictionary
IList<othertype> somethingElse;
if(!dictionary.TryGetValue(key, out somethingElse) {
somethingElse = new List<othertype>();
}
Both of these ways feel quite roundabout. What I really would like is something like
dictionary.GetValueOrDefault(key)
Now, I could write an extension method for the dictionary class that does this for me, but I figured that I might be missing something that already exists. SO, is there a way to do this in a way that is more "easy on the eyes" without writing an extension method to dictionary?
Solution 1:
TryGetValue
will already assign the default value for the type to the dictionary, so you can just use:
dictionary.TryGetValue(key, out value);
and just ignore the return value. However, that really will just return default(TValue)
, not some custom default value (nor, more usefully, the result of executing a delegate). There's nothing more powerful built into the framework. I would suggest two extension methods:
public static TValue GetValueOrDefault<TKey, TValue>(
this IDictionary<TKey, TValue> dictionary,
TKey key,
TValue defaultValue)
{
return dictionary.TryGetValue(key, out var value) ? value : defaultValue;
}
public static TValue GetValueOrDefault<TKey, TValue>(
this IDictionary<TKey, TValue> dictionary,
TKey key,
Func<TValue> defaultValueProvider)
{
return dictionary.TryGetValue(key, out var value) ? value : defaultValueProvider();
}
(You may want to put argument checking in, of course :)
Solution 2:
I do favor extension methods, but here's a simple class I use from time to time to handle dictionaries when I need default values.
I wish this were just part of the base Dictionary class.
public class DictionaryWithDefault<TKey, TValue> : Dictionary<TKey, TValue>
{
TValue _default;
public TValue DefaultValue {
get { return _default; }
set { _default = value; }
}
public DictionaryWithDefault() : base() { }
public DictionaryWithDefault(TValue defaultValue) : base() {
_default = defaultValue;
}
public new TValue this[TKey key]
{
get {
TValue t;
return base.TryGetValue(key, out t) ? t : _default;
}
set { base[key] = value; }
}
}
Beware, however. By subclassing and using new
(since override
is not available on the native Dictionary
type), if a DictionaryWithDefault
object is upcast to a plain Dictionary
, calling the indexer will use the base Dictionary
implementation (throwing an exception if missing) rather than the subclass's implementation.
Solution 3:
I created a DefaultableDictionary to do exactly what you are asking for!
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace DefaultableDictionary {
public class DefaultableDictionary<TKey, TValue> : IDictionary<TKey, TValue> {
private readonly IDictionary<TKey, TValue> dictionary;
private readonly TValue defaultValue;
public DefaultableDictionary(IDictionary<TKey, TValue> dictionary, TValue defaultValue) {
this.dictionary = dictionary;
this.defaultValue = defaultValue;
}
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() {
return dictionary.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public void Add(KeyValuePair<TKey, TValue> item) {
dictionary.Add(item);
}
public void Clear() {
dictionary.Clear();
}
public bool Contains(KeyValuePair<TKey, TValue> item) {
return dictionary.Contains(item);
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) {
dictionary.CopyTo(array, arrayIndex);
}
public bool Remove(KeyValuePair<TKey, TValue> item) {
return dictionary.Remove(item);
}
public int Count {
get { return dictionary.Count; }
}
public bool IsReadOnly {
get { return dictionary.IsReadOnly; }
}
public bool ContainsKey(TKey key) {
return dictionary.ContainsKey(key);
}
public void Add(TKey key, TValue value) {
dictionary.Add(key, value);
}
public bool Remove(TKey key) {
return dictionary.Remove(key);
}
public bool TryGetValue(TKey key, out TValue value) {
if (!dictionary.TryGetValue(key, out value)) {
value = defaultValue;
}
return true;
}
public TValue this[TKey key] {
get
{
try
{
return dictionary[key];
} catch (KeyNotFoundException) {
return defaultValue;
}
}
set { dictionary[key] = value; }
}
public ICollection<TKey> Keys {
get { return dictionary.Keys; }
}
public ICollection<TValue> Values {
get
{
var values = new List<TValue>(dictionary.Values) {
defaultValue
};
return values;
}
}
}
public static class DefaultableDictionaryExtensions {
public static IDictionary<TKey, TValue> WithDefaultValue<TValue, TKey>(this IDictionary<TKey, TValue> dictionary, TValue defaultValue ) {
return new DefaultableDictionary<TKey, TValue>(dictionary, defaultValue);
}
}
}
This project is a simple decorator for an IDictionary object and an extension method to make it easy to use.
The DefaultableDictionary will allow for creating a wrapper around a dictionary that provides a default value when trying to access a key that does not exist or enumerating through all the values in an IDictionary.
Example: var dictionary = new Dictionary<string, int>().WithDefaultValue(5);
Blog post on the usage as well.
Solution 4:
No, nothing like that exists. The extension method is the way to go, and your name for it (GetValueOrDefault) is a pretty good choice.