When is it better to use a Tuple versus a KeyValuePair?

Solution 1:

Well, the type could be considered poorly named, for one. A KeyValuePair as named should represent a key and a value. What if your two objects aren't really a key and a value, just two things? If I were to see a method or property that had a type of KeyValuePair<TKey, TValue>, I would expect the values of the KVP to be a key and a value. This is really just a matter of communicating intention and making it clear to yourself in the future, or possibly other team members. A tuple does not indicate that kind of association.

Tuples also make it easier to add another value, making it a 3-tuple (or a triplet, however you want to call it). Some .NET languages, like F#, have special syntax around tuples as well.

For an implementation perspective, Tuple does many things KeyValuePair does not. Tuples are comparable, they implement the IComparable and IStructuralEquatable interfaces, so it makes it easier to compare two tuples.

Solution 2:

KeyValuePair is struct and Tuple is a class.

That is the main difference which influences how the objects are copied whether by reference or values.

and hence Tuple<T1,T2> when passed around just uses "4byte" in 32bit OS, whereas KeyValuePair<K,V> requires more based on "K and V"

Anyhow comparing Tuple and KeyValuePair is not a good idea(doesn't makes sense for me) since both serves different purpose.

Solution 3:

Despite the semantics, performance may be an important consideration as you consider both options. As previously mentioned, the KeyValuePair is a value type (struct), whereas the Tuple<> is a reference type (class). Therefore, the KeyValuePair is allocated on the stack and the Tuple<> is allocated on the heap, and the optimal choice is usually determined by the classic arguments of Stack vs. Heap Memory Allocation. In short, stack space is limited, but generally has very fast access. The heap memory is much larger but is somewhat slower.

KeyValuePair<T1, T2> may be the better choice if both the key and value types are primitives (value types like int, bool, double, etc.) or structs of small size. With primitive types on the stack, allocation and deallocation is lightning fast. This can really affect performance, especially as arguments to recursive method calls.

On the other hand, Tuple<T1, T2> is likely the better choice if either T1 or T2 are reference types (like classes). A KeyValuePair that contains pointers to reference types (as the key or value types) sort of defeats the purpose since the objects will need to be looked up on the heap anyway.

Here's a benchmark I found online: Tuple vs. KeyValuePair. The only problem with this benchmark is that they tested KeyValuePair<string, string> vs. Tuple<string, string>, and the string type is an unusual and special type in .NET in that it can behave both like a value type and/or a reference type depending on the execution context. I believe the KeyValuePair<int, int> would have been a clear winner against Tuple<int, int>. Even with the deficiencies, however, the results show that the performance differences can be significant:

8.23 ns -- Allocate Tuple
0.32 ns -- Allocate KeyValuePair (25x faster!)

1.93 ns -- Pass Tuple as argument
2.57 ns -- Pass KeyValuePair as argument

1.91 ns -- Return Tuple
6.09 ns -- Return KeyValuePair

2.79 ns -- Load Tuple from List
4.18 ns -- Load KeyValuePair from List