How to draw circle by canvas in Android?
Solution 1:
You can override the onDraw method of your view and draw the circle.
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawCircle(x, y, radius, paint);
}
For a better reference on drawing custom views check out the official Android documentation.
http://developer.android.com/training/custom-views/custom-drawing.html
Solution 2:
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.View;
public class MainActivity extends Activity
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(new MyView(this));
}
public class MyView extends View
{
Paint paint = null;
public MyView(Context context)
{
super(context);
paint = new Paint();
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
int x = getWidth();
int y = getHeight();
int radius;
radius = 100;
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.WHITE);
canvas.drawPaint(paint);
// Use Color.parseColor to define HTML colors
paint.setColor(Color.parseColor("#CD5C5C"));
canvas.drawCircle(x / 2, y / 2, radius, paint);
}
}
}
Edit if you want to draw circle at centre. You could also translate your entire canvas to center then draw circle at center.using
canvas.translate(getWidth()/2f,getHeight()/2f);
canvas.drawCircle(0,0, radius, paint);
These two link also help
http://www.compiletimeerror.com/2013/09/introduction-to-2d-drawing-in-android.html#.VIg_A5SSy9o
http://android-coding.blogspot.com/2012/04/draw-circle-on-canvas-canvasdrawcirclet.html
Solution 3:
public class CircleView extends View {
private static final String COLOR_HEX = "#E74300";
private final Paint drawPaint;
private float size;
public CircleView(final Context context, final AttributeSet attrs) {
super(context, attrs);
drawPaint = new Paint();
drawPaint.setColor(Color.parseColor(COLOR_HEX));
drawPaint.setAntiAlias(true);
setOnMeasureCallback();
}
@Override
protected void onDraw(final Canvas canvas) {
super.onDraw(canvas);
canvas.drawCircle(size, size, size, drawPaint);
}
private void setOnMeasureCallback() {
ViewTreeObserver vto = getViewTreeObserver();
vto.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
removeOnGlobalLayoutListener(this);
size = getMeasuredWidth() / 2;
}
});
}
@TargetApi(Build.VERSION_CODES.JELLY_BEAN)
private void removeOnGlobalLayoutListener(ViewTreeObserver.OnGlobalLayoutListener listener) {
if (Build.VERSION.SDK_INT < 16) {
getViewTreeObserver().removeGlobalOnLayoutListener(listener);
} else {
getViewTreeObserver().removeOnGlobalLayoutListener(listener);
}
}
}
Xml example: will produce a circle of 5dp
<com.example.CircleView
android:layout_width="10dp"
android:layout_height="10dp"/>
Solution 4:
@Override
public void onDraw(Canvas canvas){
canvas.drawCircle(xPos, yPos,radius, paint);
}
Above is the code to render a circle. Tweak the parameters to your suiting.