Structure of Projects in Version Control

Solution 1:

We practice highly componentised development using Java, we have about 250 modules in trunk that have independent life cycles. Dependencies are managed through Maven (that's a best practice right there), every iteration (bi-weekly) actively developed modules get tagged with a new version. 3 digit version numbers with strict semantics (major.minor.build - major changes means backwards incompatible, minor changes mean backwards compatible and build number changes mean backwards and forwards compatible). Our ultimate software product is an assembly that pulls in dozens of individual modules, again as Maven dependencies.

We branch modules/assemblies when we need to make a bug fix or enhancement for a released version and we can not deliver the HEAD version. Having tagged all versions makes this easy to do but branches still incur a significant administrative overhead (specifically keeping branches in sync with certain HEAD changesets) that are partly caused by our tools, Subversion is sub-optimal for managing branches.

We find that a fairly flat and above all predictable tree structure in the repository is crucial. It has allowed us to build release tools that take away a lot of the pain and danger from a manual release process (updated release notes, project compiles, unit tests run through, tag is made, no SNAPSHOT dependencies, etc). Avoid putting too much categorization or other logic in your tree structure.

We roughly do something like the following:

svnrepo/
  trunk/
    modules/
      m1/ --> will result in jar file
      m2/
      ...
    assemblies/
      a1/
      ...
  tags/
    modules/
      m1/
        1.0.0/
        1.0.1/
        1.1.0/
       m2/
      ...
    assemblies/
      a1/
        iteration-55/
        ...
  branches/
    m1/
      1.0/
      ...

For external dependencies, I can not overemphasize something like Maven: manage your dependencies as references to versioned, uniquely identified binary artifacts in a repository.

For intenal module/project structure: stick to a standard. Uniformity is key. Again, Maven can help here since it dictates a structure. Many structures are fine, as long as you stick to them.

Solution 2:

Example for SVN:

trunk/

branch/

tags/

The trunk should be kept at a point where you can always push a release from it. There should be no huge gaping bugs that you know about(of course there will be eventually but that is what you should strive for).

Every time you need to make a new feature, do a design change, whatever, branch. Tag that branch at the start. Then when you are finished with the branch tag it at the end. This helps out with merging back into trunk.

Every time you need to push a release, tag. This way if something goes horribly wrong you can rollback to the previous release.

This setup keeps trunk as clean as possible and allows you to make quick bug fixes and push them out while keeping the majority of your development in branches.

Edit: For 3rd party stuff it depends. If I can avoid it I do not have it under source control. I keep it in a directory outside source control and include it from there. For things like jquery, I do leave it under source control. The reason is it simplifies my script for pushing. I can simply have it do an svn export and rsync.

Solution 3:

For my projects, I always use this structure.

  • trunk
    • config
    • docs
    • sql
      • initial
      • updates
    • src
      • app
      • test
    • thirdparty
      • lib
      • tools
  • tags
  • branches
  • config - Used to store my application config templates. During the build process, I take these templates and replace token placeholders with actual values depending on what configuration I am making the build.
  • docs - Any application documentation gets placed in here.
  • sql - I break my sql scripts into two directories. One for the initial database setup for when you are starting fresh and another place for my update scripts which get ran based on the version number of the database.
  • src - The application source files. In here I break source files based on application and tests.
  • thirdparty - This is where I put my third party libraries that I reference inside of my application and not available in the GAC. I split these up based on lib and tools. The lib directory holds the libraries that need to be included with the actual application. The tools directory holds the libraries that my application references, but are only used for running unit tests and compiling the application.

My solution file gets placed right under the trunk directory along with my build files.

Solution 4:

I can appreciate the logic of not putting binaries in the repository but I think there is a huge advantage too. If you want to be able to pull a specific revision out from the past (usually an older tag) I like being able to have everything I need come from the svn checkout. Of course this doesn't include Visual Studio or the .NET framework but having the right version of nant, nunit, log4net, etc. makes it really easy to go from checkout to build. This way getting started is as easy as "svn co project" followed by "nant build".

One thing we do is put ThirdParty binaries in a separate tree and use svn:external to bring it the version we need. To make life easy, we'll have a folder for each version that has been used. For example, we might bring in the ThirdParty/Castle/v1.0.3 folder to the current project. This way everything need to build/test the product is inside or below the project root. The tradeoff in disk space is well worth it in our experience.

Solution 5:

As we have all the artifacts and construction in the same tree we have something like:

  • Trunk

    • Planning&Tracking
    • Req
    • Design
    • Construction
      • Bin
      • Database
      • Lib
      • Source
  • Deploy

  • QA
  • MA