How can I create a UIColor from a hex string?

How can I create a UIColor from a hexadecimal string format, such as #00FF00?


I've found the simplest way to do this is with a macro. Just include it in your header and it's available throughout your project.

#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

uicolor macro with hex values

Also formatted version of this code:

#define UIColorFromRGB(rgbValue) \
[UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                green:((float)((rgbValue & 0x00FF00) >>  8))/255.0 \
                 blue:((float)((rgbValue & 0x0000FF) >>  0))/255.0 \
                alpha:1.0]

Usage:

label.textColor = UIColorFromRGB(0xBC1128);

Swift:

static func UIColorFromRGB(_ rgbValue: Int) -> UIColor! {
    return UIColor(
        red: CGFloat((Float((rgbValue & 0xff0000) >> 16)) / 255.0),
        green: CGFloat((Float((rgbValue & 0x00ff00) >> 8)) / 255.0),
        blue: CGFloat((Float((rgbValue & 0x0000ff) >> 0)) / 255.0),
        alpha: 1.0)
}

A concise solution:

// Assumes input like "#00FF00" (#RRGGBB).
+ (UIColor *)colorFromHexString:(NSString *)hexString {
    unsigned rgbValue = 0;
    NSScanner *scanner = [NSScanner scannerWithString:hexString];
    [scanner setScanLocation:1]; // bypass '#' character
    [scanner scanHexInt:&rgbValue];
    return [UIColor colorWithRed:((rgbValue & 0xFF0000) >> 16)/255.0 green:((rgbValue & 0xFF00) >> 8)/255.0 blue:(rgbValue & 0xFF)/255.0 alpha:1.0];
}