Contact Bubble EditText
Thanks @chrish for all the help. So here is how i did it:
final SpannableStringBuilder sb = new SpannableStringBuilder();
TextView tv = createContactTextView(contactName);
BitmapDrawable bd = (BitmapDrawable) convertViewToDrawable(tv);
bd.setBounds(0, 0, bd.getIntrinsicWidth(),bd.getIntrinsicHeight());
sb.append(contactName + ",");
sb.setSpan(new ImageSpan(bd), sb.length()-(contactName.length()+1), sb.length()-1,Spannable.SPAN_EXCLUSIVE_EXCLUSIVE);
to_input.setText(sb);
public TextView createContactTextView(String text){
//creating textview dynamically
TextView tv = new TextView(this);
tv.setText(text);
tv.setTextSize(20);
tv.setBackgroundResource(R.drawable.oval);
tv.setCompoundDrawablesWithIntrinsicBounds(0, 0, R.drawable.ic_clear_search_api_holo_light, 0);
return tv;
}
public static Object convertViewToDrawable(View view) {
int spec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
view.measure(spec, spec);
view.layout(0, 0, view.getMeasuredWidth(), view.getMeasuredHeight());
Bitmap b = Bitmap.createBitmap(view.getMeasuredWidth(), view.getMeasuredHeight(),
Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
c.translate(-view.getScrollX(), -view.getScrollY());
view.draw(c);
view.setDrawingCacheEnabled(true);
Bitmap cacheBmp = view.getDrawingCache();
Bitmap viewBmp = cacheBmp.copy(Bitmap.Config.ARGB_8888, true);
view.destroyDrawingCache();
return new BitmapDrawable(viewBmp);
}
Here is a complete Solution for you
//creating textview dynamicalyy
TextView textView=new TextView(context);
textview.setText("Lauren amos");
textview.setbackgroundResource(r.color.urovalshape);
textView.setCompoundDrawablesWithIntrinsicBounds(0, 0, R.drawable.icon_cross, 0);
BitmapDrawable dd = (BitmapDrawable) SmsUtil.getDrawableFromTExtView(textView);
edittext.settext(addSmily(dd));
//convert image to spannableString
public SpannableStringBuilder addSmily(Drawable dd) {
dd.setBounds(0, 0, dd.getIntrinsicWidth(),dd.getIntrinsicHeight());
SpannableStringBuilder builder = new SpannableStringBuilder();
builder.append(":-)");
builder.setSpan(new ImageSpan(dd), builder.length() - ":-)".length(),builder.length(),Spannable.SPAN_EXCLUSIVE_EXCLUSIVE);
return builder;
}
//convert view to drawable
public static Object getDrawableFromTExtView(View view) {
int spec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
view.measure(spec, spec);
view.layout(0, 0, view.getMeasuredWidth(), view.getMeasuredHeight());
Bitmap b = Bitmap.createBitmap(view.getWidth(), view.getHeight(),
Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
c.translate(-view.getScrollX(), -view.getScrollY());
view.draw(c);
view.setDrawingCacheEnabled(true);
Bitmap cacheBmp = view.getDrawingCache();
Bitmap viewBmp = cacheBmp.copy(Bitmap.Config.ARGB_8888, true);
view.destroyDrawingCache();
return new BitmapDrawable(viewBmp);
}
Here is the complete project file ,if any of you want to use Spannble
I got a library which does what you're looking for with :
- Default or fully customizable (you can even use your own layout)
- Multiline support
- Click listener
Have a look here
Here a quickstart :
Add ChipView to your layout or create it programmatically :
<com.plumillonforge.android.chipview.ChipView
android:id="@+id/chipview"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
Init it with a list of data which extend abstract Chip and a click listener (if you want) :
List<Chip> chipList = new ArrayList<>();
chipList.add(new Tag("Lorem"));
chipList.add(new Tag("Ipsum dolor"));
chipList.add(new Tag("Sit amet"));
chipList.add(new Tag("Consectetur"));
chipList.add(new Tag("adipiscing elit"));
ChipView chipDefault = (ChipView) findViewById(R.id.chipview);
chipDefault.setChipList(chipList);
chipDefault.setOnChipClickListener(new OnChipClickListener() {
@Override
public void onChipClick(Chip chip) {
// Action here !
}
});
Default ChipView is rendered like this :
But you can customise as you like from overall to Chip level :
This isn't a MultiAutocomplete but you can manage to mimic it (I'm actually using it like that)