How to write hello world in assembler under Windows?
Solution 1:
This example shows how to go directly to the Windows API and not link in the C Standard Library.
global _main
extern _GetStdHandle@4
extern _WriteFile@20
extern _ExitProcess@4
section .text
_main:
; DWORD bytes;
mov ebp, esp
sub esp, 4
; hStdOut = GetstdHandle( STD_OUTPUT_HANDLE)
push -11
call _GetStdHandle@4
mov ebx, eax
; WriteFile( hstdOut, message, length(message), &bytes, 0);
push 0
lea eax, [ebp-4]
push eax
push (message_end - message)
push message
push ebx
call _WriteFile@20
; ExitProcess(0)
push 0
call _ExitProcess@4
; never here
hlt
message:
db 'Hello, World', 10
message_end:
To compile, you'll need NASM and LINK.EXE (from Visual studio Standard Edition)
nasm -fwin32 hello.asm link /subsystem:console /nodefaultlib /entry:main hello.obj
Solution 2:
NASM examples.
Calling libc stdio printf
, implementing int main(){ return printf(message); }
; ----------------------------------------------------------------------------
; helloworld.asm
;
; This is a Win32 console program that writes "Hello, World" on one line and
; then exits. It needs to be linked with a C library.
; ----------------------------------------------------------------------------
global _main
extern _printf
section .text
_main:
push message
call _printf
add esp, 4
ret
message:
db 'Hello, World', 10, 0
Then run
nasm -fwin32 helloworld.asm
gcc helloworld.obj
a
There's also The Clueless Newbies Guide to Hello World in Nasm without the use of a C library. Then the code would look like this.
16-bit code with MS-DOS system calls: works in DOS emulators or in 32-bit Windows with NTVDM support. Can't be run "directly" (transparently) under any 64-bit Windows, because an x86-64 kernel can't use vm86 mode.
org 100h
mov dx,msg
mov ah,9
int 21h
mov ah,4Ch
int 21h
msg db 'Hello, World!',0Dh,0Ah,'$'
Build this into a .com
executable so it will be loaded at cs:100h
with all segment registers equal to each other (tiny memory model).
Good luck.