Is it possible to stunlock in PvP?

Solution 1:

In this video, the owner discusses the situations in which “stunlocking” is possible in GW2. For the purposes of this discussion, I use the term “stunlock” to mean any control-oriented CC that causes the target to lose the ability to take action – e.g. stuns, knockdowns, knockbacks, fear, etc.

StunLock "Definition":

In a nutshell, in order for Player A to chain CC (Crowd Control) Player B, the following things must be true:

Player A must spec for multiple CCs and chain them together Player B doesn’t have the appropriate immunity (e.g. via Stability for control CCs) or relevant stun breaker available Note that movement-related conditions such as snares (via cripple or chill) and roots can be removed via condition removal.

How CC is Balanced:

ArenaNet balanced CCs in this game with the following design decisions:

  • Majority of CCs have a short duration (1-2 seconds)
  • The cooldown on CC abilities tend to be significant (15+ seconds)
  • The number of CC abilities is limited
  • The weapon sets that have multiple CC abilities tend to deal below-average damage
  • Players can opt to spec for Stability
  • Players can opt to spec for stun breaker(s) and condition removal

Video Demonstration with Comentaries:

Hit this link for the full video with comentaries

The warrior of this video is running a “Captain Hammer” Warrior build.