Java: difference between strong/soft/weak/phantom reference

I have read this article about different types of references in Java (strong, soft, weak, phantom), but I don't really understand it.

What is the difference between these reference types, and when would each type be used?


Java provides two different types/classes of Reference Objects: strong and weak. Weak Reference Objects can be further divided into soft and phantom.

  • Strong
  • Weak
    • soft
    • phantom

Let's go point by point.

Strong Reference Object

StringBuilder builder = new StringBuilder();

This is the default type/class of Reference Object, if not differently specified: builder is a strong Reference Object. This kind of reference makes the referenced object not eligible for GC. That is, whenever an object is referenced by a chain of strong Reference Objects, it cannot be garbage collected.

Weak Reference Object

WeakReference<StringBuilder> weakBuilder = new WeakReference<StringBuilder>(builder);

Weak Reference Objects are not the default type/class of Reference Object and to be used they should be explicitly specified like in the above example. This kind of reference makes the reference object eligible for GC. That is, in case the only reference reachable for the StringBuilder object in memory is, actually, the weak reference, then the GC is allowed to garbage collect the StringBuilder object. When an object in memory is reachable only by Weak Reference Objects, it becomes automatically eligible for GC.

Levels of Weakness

Two different levels of weakness can be enlisted: soft and phantom.

A soft Reference Object is basically a weak Reference Object that remains in memory a bit more: normally, it resists GC cycle until no memory is available and there is risk of OutOfMemoryError (in that case, it can be removed).

On the other hand, a phantom Reference Object is useful only to know exactly when an object has been effectively removed from memory: normally they are used to fix weird finalize() revival/resurrection behavior, since they actually do not return the object itself but only help in keeping track of their memory presence.

Weak Reference Objects are ideal to implement cache modules. In fact, a sort of automatic eviction can be implemented by allowing the GC to clean up memory areas whenever objects/values are no longer reachable by strong references chain. An example is the WeakHashMap retaining weak keys.


Weak Reference :

A weak reference, simply put, is a reference that isn't strong enough to force an object to remain in memory. Weak references allow you to leverage the garbage collector's ability to determine reachability for you, so you don't have to do it yourself.

Soft Reference :

A soft reference is exactly like a weak reference, except that it is less eager to throw away the object to which it refers. An object which is only weakly reachable (the strongest references to it are WeakReferences) will be discarded at the next garbage collection cycle, but an object which is softly reachable will generally stick around for a while.

Phantom Reference :

A phantom reference is quite different than either SoftReference or WeakReference. Its grip on its object is so tenuous that you can't even retrieve the object -- its get() method always returns null. The only use for such a reference is keeping track of when it gets enqueued into a ReferenceQueue, as at that point you know the object to which it pointed is dead.

This text was extracted from: https://weblogs.java.net/blog/2006/05/04/understanding-weak-references