Convert byte array to image in wpf

Solution 1:

Hi this should be working:

    private static BitmapImage LoadImage(byte[] imageData)
    {
        if (imageData == null || imageData.Length == 0) return null;
        var image = new BitmapImage();
        using (var mem = new MemoryStream(imageData))
        {
            mem.Position = 0;
            image.BeginInit();
            image.CreateOptions = BitmapCreateOptions.PreservePixelFormat;
            image.CacheOption = BitmapCacheOption.OnLoad;
            image.UriSource = null;
            image.StreamSource = mem;
            image.EndInit();
        }
        image.Freeze();
        return image;
    }

Solution 2:

If you have array like this:

byte[] byteArrayIn = new byte[] {255, 128, 0, 200};

And you want something like: enter image description here

Use:

BitmapSource bitmapSource = BitmapSource.Create(2, 2, 300, 300,PixelFormats.Indexed8,    BitmapPalettes.Gray256, byteArrayIn, 2);

Image.Source = bitmapSource;

In xaml:

<Image RenderOptions.BitmapScalingMode="NearestNeighbor" RenderOptions.EdgeMode="Aliased" x:Name="Image"></Image>   

Solution 3:

public partial class MainWindow : Window
{
    public MainWindow()
    {
        InitializeComponent();
    }

    private void btnBrowse_Click(object sender, RoutedEventArgs e)
    {
        var of = new OpenFileDialog();
        of.Filter = "Image files (*.png;*.jpeg)|*.png;*.jpeg|All files (*.*)|*.*";
        var res = of.ShowDialog();
        if (res.HasValue)
        {
            imgPreview.Source = new BitmapImage(new Uri(of.FileName));

            var t = Utils.ConvertBitmapSourceToByteArray(imgPreview.Source as BitmapSource);
            var d = Utils.ConvertBitmapSourceToByteArray(new BitmapImage(new Uri(of.FileName)));
            var s = Utils.ConvertBitmapSourceToByteArray(imgPreview.Source);
            var enc = Utils.ConvertBitmapSourceToByteArray(new PngBitmapEncoder(), imgPreview.Source);
            //imgPreview2.Source = Utils.ConvertByteArrayToBitmapImage(enc);
            imgPreview2.Source = Utils.ConvertByteArrayToBitmapImage2(enc);
            //var i = 0;


        }
        else
        {
            MessageBox.Show("Select a currect file...");

        }
    }

}

/util.cs/

public class Utils
{
    public static byte[] ConvertBitmapSourceToByteArray(BitmapEncoder encoder, ImageSource imageSource)
    {
        byte[] bytes = null;
        var bitmapSource = imageSource as BitmapSource;

        if (bitmapSource != null)
        {
            encoder.Frames.Add(BitmapFrame.Create(bitmapSource));

            using (var stream = new MemoryStream())
            {
                encoder.Save(stream);
                bytes = stream.ToArray();
            }
        }

        return bytes;
    }

    public static byte[] ConvertBitmapSourceToByteArray(BitmapSource image)
    {
        byte[] data;
        BitmapEncoder encoder = new JpegBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(image));
        using (MemoryStream ms = new MemoryStream())
        {
            encoder.Save(ms);
            data = ms.ToArray();
        }
        return data;
    }
    public static byte[] ConvertBitmapSourceToByteArray(ImageSource imageSource)
    {
        var image = imageSource as BitmapSource;
        byte[] data;
        BitmapEncoder encoder = new JpegBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(image));
        using (MemoryStream ms = new MemoryStream())
        {
            encoder.Save(ms);
            data = ms.ToArray();
        }
        return data;
    }
    public static byte[] ConvertBitmapSourceToByteArray(Uri uri)
    {
        var image = new BitmapImage(uri);
        byte[] data;
        BitmapEncoder encoder = new JpegBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(image));
        using (MemoryStream ms = new MemoryStream())
        {
            encoder.Save(ms);
            data = ms.ToArray();
        }
        return data;
    }
    public static byte[] ConvertBitmapSourceToByteArray(string filepath)
    {
        var image = new BitmapImage(new Uri(filepath));
        byte[] data;
        BitmapEncoder encoder = new JpegBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(image));
        using (MemoryStream ms = new MemoryStream())
        {
            encoder.Save(ms);
            data = ms.ToArray();
        }
        return data;
    }

    public static BitmapImage ConvertByteArrayToBitmapImage(Byte[] bytes)
    {
        var stream = new MemoryStream(bytes);
        stream.Seek(0, SeekOrigin.Begin);
        var image = new BitmapImage();
        image.BeginInit();
        image.StreamSource = stream;
        image.EndInit();
        return image;
    }
}