Setting a property with an EventTrigger

I want to be able to set a property with an EventTrigger, there's a number of problems with this.

1) EventTriggers only support Actions, so I must use a storyBoard to set my properties.

2) Once I use a storyboard, I have two options:

  • Stop: Once the animation has stopped the value reverts back to before the animation started
  • HoldEnd: This locks the property, so that neither code, nor user interaction can change the property that the animation is holding.

In the below example, I want to set the IsChecked property to False when the button is clicked and I want the user to be able to change the IsChecked and/or I want to be able to change the property in code.

Example:

<EventTrigger
    SourceName="myButton"
    RoutedEvent="Button.Click">
    <EventTrigger.Actions>
        <BeginStoryboard>
            <Storyboard>
                <BooleanAnimationUsingKeyFrames
                    Storyboard.TargetName="myCheckBox"
                    Storyboard.TargetProperty="IsChecked"
                    FillBehavior="Stop">
                    <DiscreteBooleanKeyFrame
                        KeyTime="00:00:00"
                        Value="False" />
                </BooleanAnimationUsingKeyFrames>
            </Storyboard>
        </BeginStoryboard>
    </EventTrigger.Actions>
</EventTrigger>

I realize that I can use the "Completed" event after the storyboard completes to set the value to False. However, in this instance I want to contain the logic within the XAML, as this logic will be used on a custom control and is only specific to the UI.


Just create your own action.

namespace WpfUtil
{
    using System.Reflection;
    using System.Windows;
    using System.Windows.Interactivity;


    /// <summary>
    /// Sets the designated property to the supplied value. TargetObject
    /// optionally designates the object on which to set the property. If
    /// TargetObject is not supplied then the property is set on the object
    /// to which the trigger is attached.
    /// </summary>
    public class SetPropertyAction : TriggerAction<FrameworkElement>
    {
        // PropertyName DependencyProperty.

        /// <summary>
        /// The property to be executed in response to the trigger.
        /// </summary>
        public string PropertyName
        {
            get { return (string)GetValue(PropertyNameProperty); }
            set { SetValue(PropertyNameProperty, value); }
        }

        public static readonly DependencyProperty PropertyNameProperty
            = DependencyProperty.Register("PropertyName", typeof(string),
            typeof(SetPropertyAction));


        // PropertyValue DependencyProperty.

        /// <summary>
        /// The value to set the property to.
        /// </summary>
        public object PropertyValue
        {
            get { return GetValue(PropertyValueProperty); }
            set { SetValue(PropertyValueProperty, value); }
        }

        public static readonly DependencyProperty PropertyValueProperty
            = DependencyProperty.Register("PropertyValue", typeof(object),
            typeof(SetPropertyAction));


        // TargetObject DependencyProperty.

        /// <summary>
        /// Specifies the object upon which to set the property.
        /// </summary>
        public object TargetObject
        {
            get { return GetValue(TargetObjectProperty); }
            set { SetValue(TargetObjectProperty, value); }
        }

        public static readonly DependencyProperty TargetObjectProperty
            = DependencyProperty.Register("TargetObject", typeof(object),
            typeof(SetPropertyAction));


        // Private Implementation.

        protected override void Invoke(object parameter)
        {
            object target = TargetObject ?? AssociatedObject;
            PropertyInfo propertyInfo = target.GetType().GetProperty(
                PropertyName,
                BindingFlags.Instance|BindingFlags.Public
                |BindingFlags.NonPublic|BindingFlags.InvokeMethod);

            propertyInfo.SetValue(target, PropertyValue);
        }
    }
}

In this case I'm binding to a property called DialogResult on my viewmodel.

<Grid>

    <Button>
        <i:Interaction.Triggers>
            <i:EventTrigger EventName="Click">
                <wpf:SetPropertyAction PropertyName="DialogResult" TargetObject="{Binding}"
                                       PropertyValue="{x:Static mvvm:DialogResult.Cancel}"/>
            </i:EventTrigger>
        </i:Interaction.Triggers>
        Cancel
    </Button>

</Grid>


As much as I love XAML, for this kinds of tasks I switch to code behind. Attached behaviors are a good pattern for this. Keep in mind, Expression Blend 3 provides a standard way to program and use behaviors. There are a few existing ones on the Expression Community Site.


I modified Neutrino's solution to make the xaml look less verbose when specifying the value:

Sorry for no pictures of the rendered xaml, just imagine a [=] hamburger button that you click and it turns into [<-] a back button and also toggles the visibility of a Grid.

xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"

...

<Grid>
    <Button x:Name="optionsButton">
        <i:Interaction.Triggers>
            <i:EventTrigger EventName="Click">
                <local:SetterAction PropertyName="Visibility" Value="Collapsed" />
                <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsBackButton}" Value="Visible" />
                <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsPanel}" Value="Visible" />
            </i:EventTrigger>
        </i:Interaction.Triggers>

        <glyphs:Hamburger Width="10" Height="10" />
    </Button>

    <Button x:Name="optionsBackButton" Visibility="Collapsed">
        <i:Interaction.Triggers>
            <i:EventTrigger EventName="Click">
                <local:SetterAction PropertyName="Visibility" Value="Collapsed" />
                <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsButton}" Value="Visible" />
                <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsPanel}" Value="Collapsed" />
            </i:EventTrigger>
        </i:Interaction.Triggers>

        <glyphs:Back Width="12" Height="11" />
    </Button>
</Grid>

...

<Grid Grid.RowSpan="2" x:Name="optionsPanel" Visibility="Collapsed">

</Grid>

You can also specify values this way like in Neutrino's solution:

<Button x:Name="optionsButton">
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="Click">
            <local:SetterAction PropertyName="Visibility" Value="{x:Static Visibility.Collapsed}" />
            <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsBackButton}" Value="{x:Static Visibility.Visible}" />
            <local:SetterAction PropertyName="Visibility" TargetObject="{Binding ElementName=optionsPanel}" Value="{x:Static Visibility.Visible}" />
        </i:EventTrigger>
    </i:Interaction.Triggers>

    <glyphs:Hamburger Width="10" Height="10" />
</Button>

And here's the code.

using System;
using System.ComponentModel;
using System.Reflection;
using System.Windows;
using System.Windows.Interactivity;

namespace Mvvm.Actions
{
    /// <summary>
    /// Sets a specified property to a value when invoked.
    /// </summary>
    public class SetterAction : TargetedTriggerAction<FrameworkElement>
    {
        #region Properties

        #region PropertyName

        /// <summary>
        /// Property that is being set by this setter.
        /// </summary>
        public string PropertyName
        {
            get { return (string)GetValue(PropertyNameProperty); }
            set { SetValue(PropertyNameProperty, value); }
        }

        public static readonly DependencyProperty PropertyNameProperty =
            DependencyProperty.Register("PropertyName", typeof(string), typeof(SetterAction),
            new PropertyMetadata(String.Empty));

        #endregion

        #region Value

        /// <summary>
        /// Property value that is being set by this setter.
        /// </summary>
        public object Value
        {
            get { return (object)GetValue(ValueProperty); }
            set { SetValue(ValueProperty, value); }
        }

        public static readonly DependencyProperty ValueProperty =
            DependencyProperty.Register("Value", typeof(object), typeof(SetterAction),
            new PropertyMetadata(null));

        #endregion

        #endregion

        #region Overrides

        protected override void Invoke(object parameter)
        {
            var target = TargetObject ?? AssociatedObject;

            var targetType = target.GetType();

            var property = targetType.GetProperty(PropertyName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static | BindingFlags.Instance);
            if (property == null)
                throw new ArgumentException(String.Format("Property not found: {0}", PropertyName));

            if (property.CanWrite == false)
                throw new ArgumentException(String.Format("Property is not settable: {0}", PropertyName));

            object convertedValue;

            if (Value == null)
                convertedValue = null;

            else
            {
                var valueType = Value.GetType();
                var propertyType = property.PropertyType;

                if (valueType == propertyType)
                    convertedValue = Value;

                else
                {
                    var propertyConverter = TypeDescriptor.GetConverter(propertyType);

                    if (propertyConverter.CanConvertFrom(valueType))
                        convertedValue = propertyConverter.ConvertFrom(Value);

                    else if (valueType.IsSubclassOf(propertyType))
                        convertedValue = Value;

                    else
                        throw new ArgumentException(String.Format("Cannot convert type '{0}' to '{1}'.", valueType, propertyType));
                }
            }

            property.SetValue(target, convertedValue);
        }

        #endregion
    }
}

EDIT: The Interactivity dll is no longer part of Blend and is now the "Microsoft.Xaml.Behaviors.Wpf" NuGet package. Code listed here: https://github.com/microsoft/XamlBehaviorsWpf

See: https://devblogs.microsoft.com/dotnet/open-sourcing-xaml-behaviors-for-wpf/

Steps to migrate from old Blend Microsoft.Expression.Interactions.dll to new opensource Interactivity dll (hopefully my old notes are correct ;p):

1. Install the "Microsoft.Xaml.Behaviors.Wpf" NuGet package.

2. Edit xaml files:
       Replace 'http://schemas.microsoft.com/expression/2010/interactivity' and
               'http://schemas.microsoft.com/expression/2010/interactions'

               with 'http://schemas.microsoft.com/xaml/behaviors'.

       Replace 'xmlns:ei="clr-namespace:Microsoft.Expression.Interactivity.Core;assembly=Microsoft.Expression.Interactions"' and
               'xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"'

               with 'xmlns:i="http://schemas.microsoft.com/xaml/behaviors"'.

3. Edit C# files:
       Replace usings in c# files 'Microsoft.Xaml.Interactivity' and
                                  'Microsoft.Xaml.Interactions'

                                  with 'Microsoft.Xaml.Behaviors'.

       Remove references to 'Microsoft.Expression.Interactions' and
                            'System.Windows.Interactivity'.