What are callee and caller saved registers?
I'm having some trouble understanding the difference between caller and callee saved registers and when to use what.
I am using the MSP430 :
procedure:
mov.w #0,R7
mov.w #0,R6
add.w R6,R7
inc.w R6
cmp.w R12,R6
jl l$loop
mov.w R7,R12
ret
the above code is a callee and was used in a textbook example so it follows the convention. R6 and R7 are callee saved and R12 is caller saved. My understanding is that the callee saved regs aren't "global" in the sense that changing its value in a procedure will not affect it's value outside the procedure. This is why you have to save a new value into the callee reg at the beginning.
R12, the caller saved is "global", for lack of better words. What the procedure does has a lasting effect on R12 after the call.
Is my understanding correct? Am I missing other things?
Caller-saved registers (AKA volatile registers, or call-clobbered) are used to hold temporary quantities that need not be preserved across calls.
For that reason, it is the caller's responsibility to push these registers onto the stack or copy them somewhere else if it wants to restore this value after a procedure call.
It's normal to let a call
destroy temporary values in these registers, though.
Callee-saved registers (AKA non-volatile registers, or call-preserved) are used to hold long-lived values that should be preserved across calls.
When the caller makes a procedure call, it can expect that those registers will hold the same value after the callee returns, making it the responsibility of the callee to save them and restore them before returning to the caller. Or to not touch them.
Callee vs caller saved is a convention for who is responsible for saving and restoring the value in a register across a call. ALL registers are "global" in that any code anywhere can see (or modify) a register and those modifications will be seen by any later code anywhere. The point of register saving conventions is that code is not supposed to modify certain registers, as other code assumes that the value is not modified.
In your example code, NONE of the registers are callee save, as it makes no attempt to save or restore the register values. However, it would seem to not be an entire procedure, as it contains a branch to an undefined label (l$loop
). So it might be a fragment of code from the middle of a procedure that treats some registers as callee save; you're just missing the save/restore instructions.
The caller-saved / callee-saved terminology is based on a pretty braindead inefficient model of programming where callers actually do save/restore all the call-clobbered registers (instead of keeping long-term-useful values elsewhere), and callees actually do save/restore all the call-preserved registers (instead of just not using some or any of them).
Or you have to understand that "caller-saved" means "saved somehow if you want the value later".
In reality, efficient code lets values get destroyed when they're no longer needed. Compilers typically make functions that save a few call-preserved registers at the start of a function (and restore them at the end). Inside the function, they use those regs for values that need to survive across function calls.
I prefer "call-preserved" vs. "call-clobbered", which are unambiguous and self-describing once you've heard of the basic concept, and don't require any serious mental gymnastics to think about from the caller's perspective or the callee's perspective. (Both terms are from the same perspective).
Plus, these terms differ by more than one letter.
The terms volatile / non-volatile are pretty good, by analogy with storage which loses its value on power-loss or not, (like DRAM vs. Flash). But the C volatile
keyword has a totally different technical meaning, so that's a downside to "(non)-volatile" when describing C calling conventions.
- Call-clobbered, aka caller-saved or volatile registers are good for scratch / temporary values that aren't needed after the next function call.
From the callee's perspective, your function can freely overwrite (aka clobber) these registers without saving/restoring.
From a caller's perspective, call foo
destroys (aka clobbers) all the call-clobbered registers, or at least you have to assume it does.
You can write private helper functions that have a custom calling convention, e.g. you know they don't modify a certain register. But if all you know (or want to assume or depend on) is that the target function follows the normal calling convention, then you have to treat a function call as if it does destroy all the call-clobbered registers. That's literally what the name come from: a call clobbers those registers.
Some compilers that do inter-procedural optimization can also create internal-use-only definitions of functions that don't follow the ABI, using a custom calling convention.
- Call-preserved, aka callee-saved or non-volatile registers keep their values across function calls. This is useful for loop variables in a loop that makes function calls, or basically anything in a non-leaf function in general.
From a callee's perspective, these registers can't be modified unless you save the original value somewhere so you can restore it before returning. Or for registers like the stack pointer (which is almost always call-preserved), you can subtract a known offset and add it back again before returning, instead of actually saving the old value anywhere. i.e. you can restore it by dead reckoning, unless you allocate a runtime-variable amount of stack space. Then typically you restore the stack pointer from another register.
A function that can benefit from using a lot of registers can save/restore some call-preserved registers just so it can use them as more temporaries, even if it doesn't make any function calls. Normally you'd only do this after running out of call-clobbered registers to use, because save/restore typically costs a push/pop at the start/end of the function. (Or if your function has multiple exit paths, a pop
in each of them.)
The name "caller-saved" is misleading: you don't have to specially save/restore them. Normally you arrange your code to have values that need to survive a function call in call-preserved registers, or somewhere on the stack, or somewhere else that you can reload from. It's normal to let a call
destroy temporary values.
An ABI or calling convention defines which are which
See for example What registers are preserved through a linux x86-64 function call for the x86-64 System V ABI.
Also, arg-passing registers are always call-clobbered in all function-calling conventions I'm aware of. See Are rdi and rsi caller saved or callee saved registers?
But system-call calling conventions typically make all the registers except the return value call-preserved. (Usually including even condition-codes / flags.) See What are the calling conventions for UNIX & Linux system calls on i386 and x86-64
Caller-Saved (AKA volatile or call-clobbered) Registers
- The values in caller-saved registers are short term and are not preserved from call to call
- It holds temporary (i.e. short term) data
Callee-Saved (AKA non-volatile or call-preserved) Registers
- The callee-saved registers hold values across calls and are long term
- It holds non-temporary (i.e. long term) data that is used through multiple functions/calls