How can I make AllocateHwnd threadsafe?
VCL components are designed to be used solely from the main thread of an application. For visual components this never presents me with any difficulties. However, I would sometimes like to be able to use, for example, non-visual components like TTimer
from a background thread. Or indeed just create a hidden window. This is not safe because of the reliance on AllocateHwnd
. Now, AllocateHwnd
is not threadsafe which I understand is by design.
Is there an easy solution that allows me to use AllocateHwnd
from a background thread?
This problem can be solved like so:
- Obtain or implement a threadsafe version of
AllocateHwnd
andDeallocateHwnd
. - Replace the VCL's unsafe versions of these functions.
For item 1 I use Primož Gabrijelcic's code, as described on his blog article on the subject. For item 2 I simply use the very well-known trick of patching the code at runtime and replacing the beginning of the unsafe routines with unconditional JMP
instructions that redirect execution to the threadsafe functions.
Putting it all together results in the following unit.
(* Makes AllocateHwnd safe to call from threads. For example this makes TTimer
safe to use from threads. Include this unit as early as possible in your
.dpr file. It must come after any memory manager, but it must be included
immediately after that before any included unit has an opportunity to call
Classes.AllocateHwnd. *)
unit MakeAllocateHwndThreadsafe;
interface
implementation
{$IF CompilerVersion >= 23}{$DEFINE ScopedUnitNames}{$IFEND}
uses
{$IFDEF ScopedUnitNames}System.SysUtils{$ELSE}SysUtils{$ENDIF},
{$IFDEF ScopedUnitNames}System.Classes{$ELSE}Classes{$ENDIF},
{$IFDEF ScopedUnitNames}Winapi.Windows{$ELSE}Windows{$ENDIF},
{$IFDEF ScopedUnitNames}Winapi.Messages{$ELSE}Messages{$ENDIF};
const //DSiAllocateHwnd window extra data offsets
GWL_METHODCODE = SizeOf(pointer) * 0;
GWL_METHODDATA = SizeOf(pointer) * 1;
//DSiAllocateHwnd hidden window (and window class) name
CDSiHiddenWindowName = 'DSiUtilWindow';
var
//DSiAllocateHwnd lock
GDSiWndHandlerCritSect: TRTLCriticalSection;
//Count of registered windows in this instance
GDSiWndHandlerCount: integer;
//Class message dispatcher for the DSiUtilWindow class. Fetches instance's WndProc from
//the window extra data and calls it.
function DSiClassWndProc(Window: HWND; Message, WParam, LParam: longint): longint; stdcall;
var
instanceWndProc: TMethod;
msg : TMessage;
begin
{$IFDEF CPUX64}
instanceWndProc.Code := pointer(GetWindowLongPtr(Window, GWL_METHODCODE));
instanceWndProc.Data := pointer(GetWindowLongPtr(Window, GWL_METHODDATA));
{$ELSE}
instanceWndProc.Code := pointer(GetWindowLong(Window, GWL_METHODCODE));
instanceWndProc.Data := pointer(GetWindowLong(Window, GWL_METHODDATA));
{$ENDIF ~CPUX64}
if Assigned(TWndMethod(instanceWndProc)) then
begin
msg.msg := Message;
msg.wParam := WParam;
msg.lParam := LParam;
msg.Result := 0;
TWndMethod(instanceWndProc)(msg);
Result := msg.Result
end
else
Result := DefWindowProc(Window, Message, WParam,LParam);
end; { DSiClassWndProc }
//Thread-safe AllocateHwnd.
// @author gabr [based on http://fidoforum.ru/pages/new46s35o217746.ru.delphi and
// TIcsWndHandler.AllocateHWnd from ICS v6 (http://www.overbyte.be)]
// @since 2007-05-30
function DSiAllocateHWnd(wndProcMethod: TWndMethod): HWND;
var
alreadyRegistered: boolean;
tempClass : TWndClass;
utilWindowClass : TWndClass;
begin
Result := 0;
FillChar(utilWindowClass, SizeOf(utilWindowClass), 0);
EnterCriticalSection(GDSiWndHandlerCritSect);
try
alreadyRegistered := GetClassInfo(HInstance, CDSiHiddenWindowName, tempClass);
if (not alreadyRegistered) or (tempClass.lpfnWndProc <> @DSiClassWndProc) then begin
if alreadyRegistered then
{$IFDEF ScopedUnitNames}Winapi.{$ENDIF}Windows.UnregisterClass(CDSiHiddenWindowName, HInstance);
utilWindowClass.lpszClassName := CDSiHiddenWindowName;
utilWindowClass.hInstance := HInstance;
utilWindowClass.lpfnWndProc := @DSiClassWndProc;
utilWindowClass.cbWndExtra := SizeOf(TMethod);
if {$IFDEF ScopedUnitNames}Winapi.{$ENDIF}Windows.RegisterClass(utilWindowClass) = 0 then
raise Exception.CreateFmt('Unable to register DSiWin32 hidden window class. %s',
[SysErrorMessage(GetLastError)]);
end;
Result := CreateWindowEx(WS_EX_TOOLWINDOW, CDSiHiddenWindowName, '', WS_POPUP,
0, 0, 0, 0, 0, 0, HInstance, nil);
if Result = 0 then
raise Exception.CreateFmt('Unable to create DSiWin32 hidden window. %s',
[SysErrorMessage(GetLastError)]);
{$IFDEF CPUX64}
SetWindowLongPtr(Result, GWL_METHODDATA, NativeInt(TMethod(wndProcMethod).Data));
SetWindowLongPtr(Result, GWL_METHODCODE, NativeInt(TMethod(wndProcMethod).Code));
{$ELSE}
SetWindowLong(Result, GWL_METHODDATA, cardinal(TMethod(wndProcMethod).Data));
SetWindowLong(Result, GWL_METHODCODE, cardinal(TMethod(wndProcMethod).Code));
{$ENDIF ~CPUX64}
Inc(GDSiWndHandlerCount);
finally LeaveCriticalSection(GDSiWndHandlerCritSect); end;
end; { DSiAllocateHWnd }
//Thread-safe DeallocateHwnd.
// @author gabr [based on http://fidoforum.ru/pages/new46s35o217746.ru.delphi and
// TIcsWndHandler.AllocateHWnd from ICS v6 (http://www.overbyte.be)]
// @since 2007-05-30
procedure DSiDeallocateHWnd(wnd: HWND);
begin
if wnd = 0 then
Exit;
DestroyWindow(wnd);
EnterCriticalSection(GDSiWndHandlerCritSect);
try
Dec(GDSiWndHandlerCount);
if GDSiWndHandlerCount <= 0 then
{$IFDEF ScopedUnitNames}Winapi.{$ENDIF}Windows.UnregisterClass(CDSiHiddenWindowName, HInstance);
finally LeaveCriticalSection(GDSiWndHandlerCritSect); end;
end; { DSiDeallocateHWnd }
procedure PatchCode(Address: Pointer; const NewCode; Size: Integer);
var
OldProtect: DWORD;
begin
if VirtualProtect(Address, Size, PAGE_EXECUTE_READWRITE, OldProtect) then begin
Move(NewCode, Address^, Size);
FlushInstructionCache(GetCurrentProcess, Address, Size);
VirtualProtect(Address, Size, OldProtect, @OldProtect);
end;
end;
type
PInstruction = ^TInstruction;
TInstruction = packed record
Opcode: Byte;
Offset: Integer;
end;
procedure RedirectProcedure(OldAddress, NewAddress: Pointer);
var
NewCode: TInstruction;
begin
NewCode.Opcode := $E9;//jump relative
NewCode.Offset := NativeInt(NewAddress)-NativeInt(OldAddress)-SizeOf(NewCode);
PatchCode(OldAddress, NewCode, SizeOf(NewCode));
end;
initialization
InitializeCriticalSection(GDSiWndHandlerCritSect);
RedirectProcedure(@AllocateHWnd, @DSiAllocateHWnd);
RedirectProcedure(@DeallocateHWnd, @DSiDeallocateHWnd);
finalization
DeleteCriticalSection(GDSiWndHandlerCritSect);
end.
This unit must be included very early in the .dpr file's list of units. Clearly it cannot appear before any custom memory manager, but it should appear immediately after that. The reason being that the replacement routines must be installed before any calls to AllocateHwnd
are made.
Update I have merged in the very latest version of Primož's code which he kindly sent to me.
Don't use TTimer
in a thread, it will never be safe. Have the thread either:
1) use SetTimer()
with a manual message loop. You don't need an HWND
if you use a callback function, but you do still have to dispatch messages.
2) use CreateWaitableTimer()
and then call WaitForSingleObject()
in a loop until the timer is signalled.
3) use timeSetEvent()
, which is a multi-threaded timer. Just be careful because its callback is called in its own thread so make sure your callback function is thread-safe, and there are restrictions to what you are allowed to call inside that thread. Best to have it set a signal that your real thread waits on an then does its work outside of the timer.
Since you have already written code that operates in a dedicated thread, I would assume you don't expect any code to run while this code waits for something. In that case you could just call Sleep either with a specific number of milliseconds, or with a small amount of milliseconds and use this in a loop to check Now or GetTickCount to see if a certain time has elapsed. Using Sleep will also keep CPU-usage down, since the operating system is signaled that you don't require the thread to keep running for that time.