TCP vs UDP - What is a TCP connection? [duplicate]

Let's break this up into parts. First of, the network is based in IP, which is a protocol that assigns an address to each network node, and which allows you to send small amounts of data (usually up to 64kB, but typically only 1500B) from one node to another.

That by itself isn't worth much yet, because we can't make any checks that the data actually arrived, and that it arrived in the right order. If we want an abstract mechanism to transmit arbitrary amounts of data and ensure that they arrived, we need another protocol on top of the network that handles this "transmission". And that's the purpose of TCP.

However, in parallel to TCP, there's another "transmission" protocol that doesn't do any checking at all and has no reliability, UDP. UDP is just a thin wrapper around raw IP packets, which adds a little bit of meta data (like a port number).

UDP is still useful, though, since there are many situations in which the data integrity is already handed off to an even higher protocol, so there's no need for a complex transmission protocol. This is for example used in virtual networking services, where another instance of TCP/IP is typically run over a UDP channel. (Making the channel use a reliable protocol like TCP can actually have disastrous consequences in that case due to resend cascades.)

So the term "TCP connection" refers to the application of the TCProtocol. The protocol is stateful, naturally, and typically proceeds in a SYN-ACK-data-FIN sequence, or SYN/RST in case of a rejected transmission; both peers maintain a status of the connection (handshake, established, closing, closed.) TCP also introduces the terms "server" and "client", the server being the peer that listen()s for an incoming connection.


The main difference between TCP and UDP sockets is that UDP is conectionless and doesn't use any confirmation that the other end received the data.

The Transmission Control Protocol (TCP) is one of the core protocols of the Internet Protocol Suite. TCP is one of the two original components of the suite, complementing the Internet Protocol (IP), and therefore the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered delivery of a stream of bytes from a program on one computer to another program on another computer. TCP is the protocol that major Internet applications such as the World Wide Web, email, remote administration and file transfer rely on. Other applications, which do not require reliable data stream service, may use the User Datagram Protocol (UDP), which provides a datagram service that emphasizes reduced latency over reliability.1