How to convert char* to wchar_t*?
In your example, wc
is a local variable which will be deallocated when the function call ends. This puts you into undefined behavior territory.
The simple fix is this:
const wchar_t *GetWC(const char *c)
{
const size_t cSize = strlen(c)+1;
wchar_t* wc = new wchar_t[cSize];
mbstowcs (wc, c, cSize);
return wc;
}
Note that the calling code will then have to deallocate this memory, otherwise you will have a memory leak.
Use a std::wstring
instead of a C99 variable length array. The current standard guarantees a contiguous buffer for std::basic_string
. E.g.,
std::wstring wc( cSize, L'#' );
mbstowcs( &wc[0], c, cSize );
C++ does not support C99 variable length arrays, and so if you compiled your code as pure C++, it would not even compile.
With that change your function return type should also be std::wstring
.
Remember to set relevant locale in main
.
E.g., setlocale( LC_ALL, "" )
.
const char* text_char = "example of mbstowcs";
size_t length = strlen(text_char );
Example of usage "mbstowcs"
std::wstring text_wchar(length, L'#');
//#pragma warning (disable : 4996)
// Or add to the preprocessor: _CRT_SECURE_NO_WARNINGS
mbstowcs(&text_wchar[0], text_char , length);
Example of usage "mbstowcs_s"
Microsoft suggest to use "mbstowcs_s" instead of "mbstowcs".
Links:
Mbstowcs example
mbstowcs_s, _mbstowcs_s_l
wchar_t text_wchar[30];
mbstowcs_s(&length, text_wchar, text_char, length);
You're returning the address of a local variable allocated on the stack. When your function returns, the storage for all local variables (such as wc
) is deallocated and is subject to being immediately overwritten by something else.
To fix this, you can pass the size of the buffer to GetWC
, but then you've got pretty much the same interface as mbstowcs
itself. Or, you could allocate a new buffer inside GetWC
and return a pointer to that, leaving it up to the caller to deallocate the buffer.