Killing 'Fallen Lunatics' as a melee class
Fallen Lunatics always seem to slay me when they explode. So is there any safe way to kill them as a melee class?
Solution 1:
A few ideas would be:
- Use skills with damage over time components, and run
- Use skills/runes that give you some range
- Use skills that give you temporary shields or invulnerability
- Have your follower kill them
- Run away!
As a Monk, I like to have some skill active that gives me some range, even if it's just Deadly Reach. Another option is Seven-Sided Strike, which effectively gives you a second of invincibility, but on a cooldown. Normally I play in groups so it's not a problem, but you have to be much more careful when solo!
Solution 2:
Every melee class has some way of killing them. Barbarian can use Throw and the Monk can use Wave of light or Seven Sided Strike. There are many more. If you just need them out of the way however you can stand still a single second and then move away. They usually take a couple of seconds to explode. Thats the way I do it, or let my companion eat the damage.
Solution 3:
Im not sure if this counts as a kill on your part, but with monks, you could cyclone strike them all on you, then followup with a serenity so that when they blow, you dont take any damage. Remember your cooldowns though!