How to Compile for OS X in Linux or Windows?
I would like to port my C/C++ apps to OS X.
I don't have a Mac, but I have Linux and Windows. Is there any tool for this?
For Linux, there is a prebuilt GCC cross-compiler (from publicly available Apple's modified GCC sources).
https://launchpad.net/~flosoft/+archive/cross-apple
Update for 2015
- After so many years, the industry-standard IDE now supports OSX/iOS/Android.
http://channel9.msdn.com/Events/Visual-Studio/Connect-event-2014/311
Embarcadero's RadStudio also supports building OSX/iOS/Android apps on Windows.
This answer by Thomas also provides a cross-compilation tool.
For all these options you still need a real mac/i-device to test the application.
I have created a project called OSXCross which aims to target OS X (10.4-10.9) from Linux.
It currently supports clang
3.2 up to 3.8 (trunk) (you can use your dist's clang
).
In addition you can build an up-to-date vanilla GCC
as well (4.6+).
LTO works as well, for both, clang
and GCC
.
Currently using cctools-870 with ld64-242.
https://github.com/tpoechtrager/osxcross