TCPClient vs Socket in C#
I don't see much use of TCPClient
, yet there is a lot of Socket
? What is the major difference between them and when would you use each?
I understand that .NET Socket
is written on top of WINSOCK, and TCPClient
is a wrapper over Socket
class. Thus TCPClient
is way up the chain, and possibly inefficient. Correct me if I am wrong.
The use of TcpClient and TcpListener just means a few less lines of code. As you say it's just a wrapper over the Socket class so there is no performance difference between them it's purely a style choice.
Update: Since this answer was posted the .Net source code has become available. It does indeed show that TcpClient is a very light wrapper over the Socket class which is itself a wrapper on top of the native WinSock2 API*.
- On Windows. Will be different for .Net Standard/Core etc. on other platforms.
Also, you can access the socket directly from the TCPClient
object, it's under the property Client
- so there is no performance difference.