sizeof(int) on x64?
When I do sizeof(int)
in my C#.NET project I get a return value of 4. I set the project type to x64, so why does it say 4 instead of 8? Is this because I'm running managed code?
Solution 1:
The keyword int
aliases System.Int32
which still requires 4 bytes, even on a 64-bit machine.
Solution 2:
There are various 64-bit data models; Microsoft uses LP64 for .NET: both longs and pointers are 64-bits (although C-style pointers can only be used in C# in unsafe
contexts or as a IntPtr
value which cannot be used for pointer-arithmetic). Contrast this with ILP64 where ints are also 64-bits.
Thus, on all platforms, int
is 32-bits and long
is 64-bits; you can see this in the names of the underlying types System.Int32
and System.Int64
.
Solution 3:
int
means Int32
in .NET languages. This was done for compatibility between 32- and 64-bit architectures.
Here's the table of all the types in C# and what they map to .NET wise.