How to emulate C array initialization "int arr[] = { e1, e2, e3, ... }" behaviour with std::array?

(Note: This question is about not having to specify the number of elements and still allow nested types to be directly initialized.)
This question discusses the uses left for a C array like int arr[20];. On his answer, @James Kanze shows one of the last strongholds of C arrays, it's unique initialization characteristics:

int arr[] = { 1, 3, 3, 7, 0, 4, 2, 0, 3, 1, 4, 1, 5, 9 };

We don't have to specify the number of elements, hooray! Now iterate over it with the C++11 functions std::begin and std::end from <iterator> (or your own variants) and you never need to even think of its size.

Now, are there any (possibly TMP) ways to achieve the same with std::array? Use of macros allowed to make it look nicer. :)

??? std_array = { "here", "be", "elements" };

Edit: Intermediate version, compiled from various answers, looks like this:

#include <array>
#include <utility>

template<class T, class... Tail, class Elem = typename std::decay<T>::type>
std::array<Elem,1+sizeof...(Tail)> make_array(T&& head, Tail&&... values)
{
  return { std::forward<T>(head), std::forward<Tail>(values)... };
}

// in code
auto std_array = make_array(1,2,3,4,5);

And employs all kind of cool C++11 stuff:

  • Variadic Templates
  • sizeof...
  • rvalue references
  • perfect forwarding
  • std::array, of course
  • uniform initialization
  • omitting the return type with uniform initialization
  • type inference (auto)

And an example can be found here.

However, as @Johannes points out in the comment on @Xaade's answer, you can't initialize nested types with such a function. Example:

struct A{ int a; int b; };

// C syntax
A arr[] = { {1,2}, {3,4} };
// using std::array
??? std_array = { {1,2}, {3,4} };

Also, the number of initializers is limited to the number of function and template arguments supported by the implementation.


Best I can think of is:

template<class T, class... Tail>
auto make_array(T head, Tail... tail) -> std::array<T, 1 + sizeof...(Tail)>
{
     std::array<T, 1 + sizeof...(Tail)> a = { head, tail ... };
     return a;
}

auto a = make_array(1, 2, 3);

However, this requires the compiler to do NRVO, and then also skip the copy of returned value (which is also legal but not required). In practice, I would expect any C++ compiler to be able to optimize that such that it's as fast as direct initialization.


I'd expect a simple make_array.

template<typename ret, typename... T> std::array<ret, sizeof...(T)> make_array(T&&... refs) {
    // return std::array<ret, sizeof...(T)>{ { std::forward<T>(refs)... } };
    return { std::forward<T>(refs)... };
}

Combining a few ideas from previous posts, here's a solution that works even for nested constructions (tested in GCC4.6):

template <typename T, typename ...Args>
std::array<T, sizeof...(Args) + 1> make_array(T && t, Args &&... args)
{
  static_assert(all_same<T, Args...>::value, "make_array() requires all arguments to be of the same type."); // edited in
  return std::array<T, sizeof...(Args) + 1>{ std::forward<T>(t), std::forward<Args>(args)...};
}

Strangely, can cannot make the return value an rvalue reference, that would not work for nested constructions. Anyway, here's a test:

auto q = make_array(make_array(make_array(std::string("Cat1"), std::string("Dog1")), make_array(std::string("Mouse1"), std::string("Rat1"))),
                    make_array(make_array(std::string("Cat2"), std::string("Dog2")), make_array(std::string("Mouse2"), std::string("Rat2"))),
                    make_array(make_array(std::string("Cat3"), std::string("Dog3")), make_array(std::string("Mouse3"), std::string("Rat3"))),
                    make_array(make_array(std::string("Cat4"), std::string("Dog4")), make_array(std::string("Mouse4"), std::string("Rat4")))
                    );

std::cout << q << std::endl;
// produces: [[[Cat1, Dog1], [Mouse1, Rat1]], [[Cat2, Dog2], [Mouse2, Rat2]], [[Cat3, Dog3], [Mouse3, Rat3]], [[Cat4, Dog4], [Mouse4, Rat4]]]

(For the last output I'm using my pretty-printer.)


Actually, let us improve the type safety of this construction. We definitely need all types to be the same. One way is to add a static assertion, which I've edited in above. The other way is to only enable make_array when the types are the same, like so:

template <typename T, typename ...Args>
typename std::enable_if<all_same<T, Args...>::value, std::array<T, sizeof...(Args) + 1>>::type
make_array(T && t, Args &&... args)
{
  return std::array<T, sizeof...(Args) + 1> { std::forward<T>(t), std::forward<Args>(args)...};
}

Either way, you will need the variadic all_same<Args...> type trait. Here it is, generalizing from std::is_same<S, T> (note that decaying is important to allow mixing of T, T&, T const & etc.):

template <typename ...Args> struct all_same { static const bool value = false; };
template <typename S, typename T, typename ...Args> struct all_same<S, T, Args...>
{
  static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value && all_same<T, Args...>::value;
};
template <typename S, typename T> struct all_same<S, T>
{
  static const bool value = std::is_same<typename std::decay<S>::type, typename std::decay<T>::type>::value;
};
template <typename T> struct all_same<T> { static const bool value = true; };

Note that make_array() returns by copy-of-temporary, which the compiler (with sufficient optimisation flags!) is allowed to treat as an rvalue or otherwise optimize away, and std::array is an aggregate type, so the compiler is free to pick the best possible construction method.

Finally, note that you cannot avoid copy/move construction when make_array sets up the initializer. So std::array<Foo,2> x{Foo(1), Foo(2)}; has no copy/move, but auto x = make_array(Foo(1), Foo(2)); has two copy/moves as the arguments are forwarded to make_array. I don't think you can improve on that, because you can't pass a variadic initializer list lexically to the helper and deduce type and size -- if the preprocessor had a sizeof... function for variadic arguments, perhaps that could be done, but not within the core language.


Using trailing return syntax make_array can be further simplified

#include <array>
#include <type_traits>
#include <utility>

template <typename... T>
auto make_array(T&&... t)
  -> std::array<std::common_type_t<T...>, sizeof...(t)>
{
  return {std::forward<T>(t)...};
}

int main()
{
  auto arr = make_array(1, 2, 3, 4, 5);
  return 0;
}

Unfortunatelly for aggregate classes it requires explicit type specification

/*
struct Foo
{
  int a, b;
}; */

auto arr = make_array(Foo{1, 2}, Foo{3, 4}, Foo{5, 6});

In fact this make_array implementation is listed in sizeof... operator


c++17 version

Thanks to template argument deduction for class templates proposal we can use deduction guides to get rid of make_array helper

#include <array>

namespace std
{
template <typename... T> array(T... t)
  -> array<std::common_type_t<T...>, sizeof...(t)>;
}

int main()
{
  std::array a{1, 2, 3, 4};
  return 0; 
}

Compiled with -std=c++1z flag under x86-64 gcc 7.0