rect collision with list of rects
Solution 1:
Use pygame.Rect.collidelist
to test whether a rectangle collides with one of a list of rectangles.
collidelist
:
Test whether the rectangle collides with any in a sequence of rectangles. The index of the first collision found is returned. If no collisions are found an index of -1 is returned.
if player_rect.collidelist(tile_rects) >= 0:
# [...]