Revert a jQuery draggable object back to its original container on out event of droppable

Solution 1:

  • TESTED with jquery 1.11.3 & jquery-ui 1.11.4

  • DEMO: http://so.lucafilosofi.com/revert-a-jquery-draggable-object-back-to-its-original-container-on-out-event-of-d/

$(function() {
    $("#draggable").draggable({
        revert : function(event, ui) {
            // on older version of jQuery use "draggable"
            // $(this).data("draggable")
            // on 2.x versions of jQuery use "ui-draggable"
            // $(this).data("ui-draggable")
            $(this).data("uiDraggable").originalPosition = {
                top : 0,
                left : 0
            };
            // return boolean
            return !event;
            // that evaluate like this:
            // return event !== false ? false : true;
        }
    });
    $("#droppable").droppable();
});

Solution 2:

I'm not sure if this will work for your actual use, but it works in your test case - updated at http://jsfiddle.net/sTD8y/27/ .

I just made it so that the built-in revert is only used if the item has not been dropped before. If it has been dropped, the revert is done manually. You could adjust this to animate to some calculated offset by checking the actual CSS properties, but I'll let you play with that because a lot of it depends on the CSS of the draggable and it's surrounding DOM structure.

$(function() {
    $("#draggable").draggable({
        revert:  function(dropped) {
             var $draggable = $(this),
                 hasBeenDroppedBefore = $draggable.data('hasBeenDropped'),
                 wasJustDropped = dropped && dropped[0].id == "droppable";
             if(wasJustDropped) {
                 // don't revert, it's in the droppable
                 return false;
             } else {
                 if (hasBeenDroppedBefore) {
                     // don't rely on the built in revert, do it yourself
                     $draggable.animate({ top: 0, left: 0 }, 'slow');
                     return false;
                 } else {
                     // just let the built in revert work, although really, you could animate to 0,0 here as well
                     return true;
                 }
             }
        }
    });

    $("#droppable").droppable({
        activeClass: 'ui-state-hover',
        hoverClass: 'ui-state-active',
        drop: function(event, ui) {
            $(this).addClass('ui-state-highlight').find('p').html('Dropped!');
            $(ui.draggable).data('hasBeenDropped', true);
        }
    });
});

Solution 3:

If you want to revert the element to the source position if it's not dropped inside a #droppable element, just save the original parent element of the draggable at the start of the script (instead of the position), and if you verify that it's not dropped into #droppable, then just restore the parent of #draggable to this original element.

So, replace this:

}).each(function() {
    var top = $(this).position().top;
    var left = $(this).position().left;
    $(this).data('orgTop', top);
    $(this).data('orgLeft', left);
});

with this:

}).each(function() {
    $(this).data('originalParent', $(this).parent())
});

Here, you'll have the original parent element of the draggable. Now, you have to restore it's parent in a precise moment.

drop is called every time the element is dragged out from the droppable, not at the stop. So, you're adding a lot of event callbacks. This is wrong, because you never clean the mouseup event. A good place where you can hook a callback and check if the element was dropped inside or outside the #droppable element, is revert, and you're doing it right now, so, just delete the drop callback.

When the element is dropped, and needs to know if it should be reverted or not, you know for sure that you'll not have any other interaction from the user until the new drag start. So, using the same condition you're using to know if it should revert or know, let's replace this alert with a fragment of code that: restores the parent element to the original div, and resets the originalPosition from the draggable internals. The originalPosition proeprty is setted at the time of _mouseStart, so, if you change the owner of the element, you should reset it, in order to make the animation of revert go to the proper place. So, let's set this to {top: 0, left: 0}, making the animation go to the origin point of the element:

revert: function(dropped) {
    var dropped = dropped && dropped[0].id == "droppable";
    if(!dropped) {
        $(this).data("draggable").originalPosition = {top:0, left:0}
        $(this).appendTo($(this).data('originalParent'))
    }
    return !dropped;
}

And that's it! You can check this working here: http://jsfiddle.net/eUs3e/1/

Take into consideration that, if in any jQuery's UI update, the behavior of revert or originalPosition changes, you'll need to update your code in order to make it work. Keep in mind that.

If you need a solution which doesn't make use of calls to the internals of ui.draggable, you can make your body an droppable element with greedy option defined as false. You'll have to make sure that your body elements take the full screen.

Good luck!

Solution 4:

In case anyone's interested, here's my solution to the problem. It works completely independently of the Draggable objects, by using events on the Droppable object instead. It works quite well:

$(function() {
    $(".draggable").draggable({
        opacity: .4,
        create: function(){$(this).data('position',$(this).position())},
        cursor:'move',
        start:function(){$(this).stop(true,true)}
    });

    $('.active').droppable({
        over: function(event, ui) {
            $(ui.helper).unbind("mouseup");
        },
        drop:function(event, ui){
            snapToMiddle(ui.draggable,$(this));
        },
        out:function(event, ui){
            $(ui.helper).mouseup(function() {
                snapToStart(ui.draggable,$(this)); 
            });
        }
    });
}); 

function snapToMiddle(dragger, target){
    var topMove = target.position().top - dragger.data('position').top + (target.outerHeight(true) - dragger.outerHeight(true)) / 2;
    var leftMove= target.position().left - dragger.data('position').left + (target.outerWidth(true) - dragger.outerWidth(true)) / 2;
    dragger.animate({top:topMove,left:leftMove},{duration:600,easing:'easeOutBack'});
}
function snapToStart(dragger, target){
    dragger.animate({top:0,left:0},{duration:600,easing:'easeOutBack'});
}

Solution 5:

It's related about revert origin : to set origin when the object is drag : just use $(this).data("draggable").originalPosition = {top:0, left:0};

For example : i use like this

drag: function() {
        var t = $(this);
        left = parseInt(t.css("left")) * -1;
        if(left > 0 ){
            left = 0;
            t.draggable( "option", "revert", true );
            $(this).data("draggable").originalPosition = {top:0, left:0};
        } 
        else t.draggable( "option", "revert", false );

        $(".slider-work").css("left",  left);
    }