Mouse and Keyboard for XBox 360?
Solution 1:
I had to take some time to look this up (and plug things into my xbox) and I learned the following:
- The Xbox 360 will accept keyboard and mouse input (I'm actually guessing on the mouse as it didn't do anything, but the 360 didn't complain).
- This input is different in nature than the controller (thus you can't use it to play Halo for example)
- You can use this to type into the Xbox Dashboard in any Text Input field.
I dug deeper into the XNA api and found the following:
- The XNA Keyboard class provides different Enum from the Xbox controller
- There is no explicit cast between the two (though a developer could write one)
- The Keyboard and Controller are polled differently (so a developer must poll it separately from the Controller)
- Because of the previous point, there is no built in way to associate a keyboard hooked into the 360 with an account without explicitly doing so (ie. the api doesn't handle this for you).
I hope this helps.