iOS 11 iPhone X simulator UITabBar icons and titles being rendered on top covering eachother
Anyone having issue with the iPhone X simulator around the UITabBar component?
Mine seem to be rendering the icons and title on top of each other, I'm not sure if I'm missing anything, I also ran it in the iPhone 8 simulator, and one actual devices where it looks fine just as shown on the story board.
iPhone X:
iPhone 8
Solution 1:
I was able to get around the problem by simply calling invalidateIntrinsicContentSize on the UITabBar in viewDidLayoutSubviews.
-(void)viewDidLayoutSubviews
{
[super viewDidLayoutSubviews];
[self.tabBar invalidateIntrinsicContentSize];
}
Note: The bottom of the tab bar will need to be contained to the bottom of the main view, rather than the safe area, and the tab bar should have no height constraint.
Solution 2:
Answer provided by VoidLess fixes TabBar problems only partially. It fixes layout problems within the tabbar, but if you use viewcontroller that hides the tabbar, the tabbar is rendered incorrectly during animations (to reproduce it is best 2 have 2 segues - one modal and one push. If you alternate the segues, you can see the tabbar being rendered out of place). The code bellow fixes both problems. Good job apple.
class SafeAreaFixTabBar: UITabBar {
var oldSafeAreaInsets = UIEdgeInsets.zero
@available(iOS 11.0, *)
override func safeAreaInsetsDidChange() {
super.safeAreaInsetsDidChange()
if oldSafeAreaInsets != safeAreaInsets {
oldSafeAreaInsets = safeAreaInsets
invalidateIntrinsicContentSize()
superview?.setNeedsLayout()
superview?.layoutSubviews()
}
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
if #available(iOS 11.0, *) {
let bottomInset = safeAreaInsets.bottom
if bottomInset > 0 && size.height < 50 && (size.height + bottomInset < 90) {
size.height += bottomInset
}
}
return size
}
override var frame: CGRect {
get {
return super.frame
}
set {
var tmp = newValue
if let superview = superview, tmp.maxY !=
superview.frame.height {
tmp.origin.y = superview.frame.height - tmp.height
}
super.frame = tmp
}
}
}
Objective-C code:
@implementation VSTabBarFix {
UIEdgeInsets oldSafeAreaInsets;
}
- (void)awakeFromNib {
[super awakeFromNib];
oldSafeAreaInsets = UIEdgeInsetsZero;
}
- (void)safeAreaInsetsDidChange {
[super safeAreaInsetsDidChange];
if (!UIEdgeInsetsEqualToEdgeInsets(oldSafeAreaInsets, self.safeAreaInsets)) {
[self invalidateIntrinsicContentSize];
if (self.superview) {
[self.superview setNeedsLayout];
[self.superview layoutSubviews];
}
}
}
- (CGSize)sizeThatFits:(CGSize)size {
size = [super sizeThatFits:size];
if (@available(iOS 11.0, *)) {
float bottomInset = self.safeAreaInsets.bottom;
if (bottomInset > 0 && size.height < 50 && (size.height + bottomInset < 90)) {
size.height += bottomInset;
}
}
return size;
}
- (void)setFrame:(CGRect)frame {
if (self.superview) {
if (frame.origin.y + frame.size.height != self.superview.frame.size.height) {
frame.origin.y = self.superview.frame.size.height - frame.size.height;
}
}
[super setFrame:frame];
}
@end