Avoiding spawn kills in team deathmatch?

Solution 1:

Well, technically you can lay down a spawn beacon when playing as recon in team deathmatch, and thus "control" your spawn location by respawning on your own beacon. But this would be quite a bit of manual work every time you spawn, for a marginal benefit. Deaths and kills come very quickly in TDM so this would be .. tedious.

Beyond that you have no control over your spawn location in team deathmatch, and it is possible to spawn in a location where an enemy has the drop on you, or an enemy spawns very close to you and behind you. Note that this isn't as common as it used to be, DICE did patch away some of the madness; the game does try to spawn you in a location relatively free of enemies, but realize that in TDM things are very fluid and the enemy is constantly ebbing and flowing all over the (relatively tiny!) map, so anything can happen. In previous patches of Battlefield 3 the team deathmatch spawns were really screwed up and it was quite common to spawn directly in the field of vision of enemies.

Solution 2:

There is spawn protection in TDM, aim before you move and you should be protected 1-2 seconds

http://battlelog.battlefield.com/bf3/forum/threadview/2832654624783579995/

Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.

Spawn protection will no longer be canceled by the player looking around.