Performance scrolling and retina resolution images in CALayer
Solution 1:
Seems I needed to set rasterizationScale to the proper value for the device as follows.
myView.layer.rasterizationScale = [[UIScreen mainScreen] scale];
Seems I needed to set rasterizationScale to the proper value for the device as follows.
myView.layer.rasterizationScale = [[UIScreen mainScreen] scale];