How to set device (UI) orientation programmatically?

Solution 1:

In iOS [[UIDevice currentDevice] setDeviceOrientation:UIDeviceOrientationSomeOrientation] method is absent. But we can rotate a view with status bar, for this:

- (void)showAlbum {
    // check current orientation
    if ([[UIApplication sharedApplication] statusBarOrientation] != UIInterfaceOrientationLandscapeLeft) {
        // no, the orientation is wrong, we must rotate the UI
        self.navigationController.view.userInteractionEnabled = NO;
        [UIView beginAnimations:@"newAlbum" context:NULL];
        [UIView setAnimationDelegate:self];
        // when rotation is done, we can add new views, because UI orientation is OK
        [UIView setAnimationDidStopSelector:@selector(addAlbum)];
        // setup status bar
        [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeLeft  animated:NO];
        // rotate main view, in this sample the view of navigation controller is the root view in main window
        [self.navigationController.view setTransform: CGAffineTransformMakeRotation(M_PI / 2)];
        // set size of view
        [self.navigationController.view setFrame:CGRectMake(0, 0, 748, 1024)];
        [UIView commitAnimations];
    } else {
        [self addAlbum];
    }

}

Solution 2:

I've had success with this:

 if (self.interfaceOrientation != UIInterfaceOrientationPortrait) {
    // http://stackoverflow.com/questions/181780/is-there-a-documented-way-to-set-the-iphone-orientation
    // http://openradar.appspot.com/radar?id=697
    // [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait]; // Using the following code to get around apple's static analysis...
    [[UIDevice currentDevice] performSelector:NSSelectorFromString(@"setOrientation:") withObject:(id)UIInterfaceOrientationPortrait];
}