How to set device (UI) orientation programmatically?
Solution 1:
In iOS [[UIDevice currentDevice] setDeviceOrientation:UIDeviceOrientationSomeOrientation]
method is absent. But we can rotate a view with status bar, for this:
- (void)showAlbum {
// check current orientation
if ([[UIApplication sharedApplication] statusBarOrientation] != UIInterfaceOrientationLandscapeLeft) {
// no, the orientation is wrong, we must rotate the UI
self.navigationController.view.userInteractionEnabled = NO;
[UIView beginAnimations:@"newAlbum" context:NULL];
[UIView setAnimationDelegate:self];
// when rotation is done, we can add new views, because UI orientation is OK
[UIView setAnimationDidStopSelector:@selector(addAlbum)];
// setup status bar
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeLeft animated:NO];
// rotate main view, in this sample the view of navigation controller is the root view in main window
[self.navigationController.view setTransform: CGAffineTransformMakeRotation(M_PI / 2)];
// set size of view
[self.navigationController.view setFrame:CGRectMake(0, 0, 748, 1024)];
[UIView commitAnimations];
} else {
[self addAlbum];
}
}
Solution 2:
I've had success with this:
if (self.interfaceOrientation != UIInterfaceOrientationPortrait) {
// http://stackoverflow.com/questions/181780/is-there-a-documented-way-to-set-the-iphone-orientation
// http://openradar.appspot.com/radar?id=697
// [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait]; // Using the following code to get around apple's static analysis...
[[UIDevice currentDevice] performSelector:NSSelectorFromString(@"setOrientation:") withObject:(id)UIInterfaceOrientationPortrait];
}