Having a UITextField in a UITableViewCell

I'm trying to do that for a couple of days now, and after reading tons of messages of people trying to do that too, I'm still unable to have a fully working UITextField in some of my UITableViewCells, just like in this example:

Screenshot

Either I have the form working but the text is not visible (although I set its color to blue), the keyboard goes on the field when I click on it and I haven't been able to correctly implement the keyboard events. I tried with a bunch of examples from Apple (mainly UICatalog, where there is a kinda similar control) but it's still not working correctly.

Can somebody help me (and all the people trying to realize this control) and post a simple implementation of a UITextField in a UITableViewCell, that works fine?


Try this out. Works like a charm for me (on iPhone devices). I used this code for a login screen once. I configured the table view to have two sections. You can of course get rid of the section conditionals.

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {

UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:kCellIdentifier];
if (cell == nil) {
    cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault 
                                   reuseIdentifier:kCellIdentifier] autorelease];
    cell.accessoryType = UITableViewCellAccessoryNone;

    if ([indexPath section] == 0) {
        UITextField *playerTextField = [[UITextField alloc] initWithFrame:CGRectMake(110, 10, 185, 30)];
        playerTextField.adjustsFontSizeToFitWidth = YES;
        playerTextField.textColor = [UIColor blackColor];
        if ([indexPath row] == 0) {
            playerTextField.placeholder = @"[email protected]";
            playerTextField.keyboardType = UIKeyboardTypeEmailAddress;
            playerTextField.returnKeyType = UIReturnKeyNext;
        }
        else {
            playerTextField.placeholder = @"Required";
            playerTextField.keyboardType = UIKeyboardTypeDefault;
            playerTextField.returnKeyType = UIReturnKeyDone;
            playerTextField.secureTextEntry = YES;
        }       
        playerTextField.backgroundColor = [UIColor whiteColor];
        playerTextField.autocorrectionType = UITextAutocorrectionTypeNo; // no auto correction support
        playerTextField.autocapitalizationType = UITextAutocapitalizationTypeNone; // no auto capitalization support
        playerTextField.textAlignment = UITextAlignmentLeft;
        playerTextField.tag = 0;
        //playerTextField.delegate = self;

        playerTextField.clearButtonMode = UITextFieldViewModeNever; // no clear 'x' button to the right
        [playerTextField setEnabled: YES];

        [cell.contentView addSubview:playerTextField];

        [playerTextField release];
    }
}
if ([indexPath section] == 0) { // Email & Password Section
    if ([indexPath row] == 0) { // Email
        cell.textLabel.text = @"Email";
    }
    else {
        cell.textLabel.text = @"Password";
    }
}
else { // Login button section
    cell.textLabel.text = @"Log in";
}
return cell;    
}

Result looks like this:

login form


Here is a solution that looks good under iOS6/7/8/9.

Update 2016-06-10: this still works with iOS 9.3.3

Thanks for all your support, this is now on CocoaPods/Carthage/SPM at https://github.com/fulldecent/FDTextFieldTableViewCell

Basically we take the stock UITableViewCellStyleValue1 and staple a UITextField where the detailTextLabel is supposed to be. This gives us automatic placement for all scenarios: iOS6/7/8/9, iPhone/iPad, Image/No-image, Accessory/No-accessory, Portrait/Landscape, 1x/2x/3x.

enter image description here

Note: this is using storyboard with a UITableViewCellStyleValue1 type cell named "word".

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    cell = [tableView dequeueReusableCellWithIdentifier:@"word"];
    cell.detailTextLabel.hidden = YES;
    [[cell viewWithTag:3] removeFromSuperview];
    textField = [[UITextField alloc] init];
    textField.tag = 3;
    textField.translatesAutoresizingMaskIntoConstraints = NO;
    [cell.contentView addSubview:textField];
    [cell addConstraint:[NSLayoutConstraint constraintWithItem:textField attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:cell.textLabel attribute:NSLayoutAttributeTrailing multiplier:1 constant:8]];
    [cell addConstraint:[NSLayoutConstraint constraintWithItem:textField attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:cell.contentView attribute:NSLayoutAttributeTop multiplier:1 constant:8]];
    [cell addConstraint:[NSLayoutConstraint constraintWithItem:textField attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:cell.contentView attribute:NSLayoutAttributeBottom multiplier:1 constant:-8]];
    [cell addConstraint:[NSLayoutConstraint constraintWithItem:textField attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:cell.detailTextLabel attribute:NSLayoutAttributeTrailing multiplier:1 constant:0]];
    textField.textAlignment = NSTextAlignmentRight;
    textField.delegate = self;
    return cell;
}

Here is how I have achieved this:

TextFormCell.h

#import <UIKit/UIKit.h>

#define CellTextFieldWidth 90.0
#define MarginBetweenControls 20.0

@interface TextFormCell : UITableViewCell {
 UITextField *textField;
}

@property (nonatomic, retain) UITextField *textField;

@end

TextFormCell.m

#import "TextFormCell.h"

@implementation TextFormCell

@synthesize textField;

- (id)initWithReuseIdentifier:(NSString *)reuseIdentifier {
    if (self = [super initWithReuseIdentifier:reuseIdentifier]) {
  // Adding the text field
  textField = [[UITextField alloc] initWithFrame:CGRectZero];
  textField.clearsOnBeginEditing = NO;
  textField.textAlignment = UITextAlignmentRight;
  textField.returnKeyType = UIReturnKeyDone;
  [self.contentView addSubview:textField];
    }
    return self;
}

- (void)dealloc {
 [textField release];
    [super dealloc];
}

#pragma mark -
#pragma mark Laying out subviews

- (void)layoutSubviews {
 CGRect rect = CGRectMake(self.contentView.bounds.size.width - 5.0, 
        12.0, 
        -CellTextFieldWidth, 
        25.0);
 [textField setFrame:rect];
 CGRect rect2 = CGRectMake(MarginBetweenControls,
       12.0,
         self.contentView.bounds.size.width - CellTextFieldWidth - MarginBetweenControls,
         25.0);
 UILabel *theTextLabel = (UILabel *)[self textLabel];
 [theTextLabel setFrame:rect2];
}

It may seems a bit verbose, but it works!

Don't forget to set the delegate!


This should not be difficult. When creating a cell for your table, add a UITextField object to the cell's content view

UITextField *txtField = [[UITextField alloc] initWithFrame....]
...
[cell.contentView addSubview:txtField]

Set the delegate of the UITextField as self (ie your viewcontroller) Give a tag to the text field so you can identify which textfield was edited in your delegate methods. The keyboard should pop up when the user taps the text field. I got it working like this. Hope it helps.