In Minecraft 1.16 I can’t figure out how to check if an entity isn’t in the air

Solution 1:

I'm not sure if I'm missing something pretty obvious but you should just be able to do:

execute as @e[type=husk,tag=remake] if data entity @s {OnGround:1b} run tag @s add looted

This adds the tag looted to any husk with the tag remake if they are not touching the ground