Using add-ons, how do I edit the texture of a grass block? Do I use grass.png? Do I use grass_carried.png? Are either of those the answer? I see that in the default textures, grass.png is gray and grass_carried.png is green.


Solution 1:

grass.tga is the block used for when it is placed.

grass_carried.png is used for certain textures that don't define a biome type, like in menus (i.e. the application of addons in the behavior/resource pack menu or inventory).

Whenever there is a texture that has a _carried.png variant, the carried one is for non-placement uses.