$(document).click() not working correctly on iPhone. jquery [duplicate]

Short answer:

<style>
    .clickable-div 
    {
         cursor: pointer;
    }
</style>

Longer answer:

It's important to realize that if you're just using <a> tags everything will work as expected. You can click or drag by mistake on a regular <a> link on an iPhone and everything behaves as the user would expect.

I imagine that you have arbitrary HTML that is not clickable - such as a panel containing text and images that cannot be wrapped with <a>. I found out about this problem when I had such a panel that I wanted to be entirely clickable.

<div class='clickable-div' data-href="http://www.stackoverflow.com">

 ... clickable content here (images/text) ...

</div>

To detect a click anywhere within this div I am using jQuery with a data-href html attribute which is shown above (this attribute is invented by myself and is not a standard jQuery or HTML data attribute.)

$(document).on('click', '.clickable-div', function() {

    document.location = $(this).data('href');

});

This will work on your desktop browser but not iPad no matter how much you click.

You may be tempted to change your event handler from click to click touchstart - and this indeed does trigger the event handler. However if the user wants to drag the page up (to scroll) they'll trigger it too - which is a terrible user experience. [you may have noticed this behavior by sneaky banner ads]

The answer is incredibly simple: Just set the css cursor: pointer.

<style>
    .clickable-div 
    {
         cursor: pointer;
    }
</style>

This had the added benefit for desktop users to indicate the area is clickable with a hand icon.

Thanks to https://stackoverflow.com/a/4910962/16940


Change this:

$(document).click( function () {

To this

$(document).on('click touchstart', function () {

Maybe this solution don't fit on your work and like described on the replies this is not the best solution to apply. Please, check another fixes from another users.


Adding in the following code works.

The problem is iPhones dont raise click events. They raise "touch" events. Thanks very much apple. Why couldn't they just keep it standard like everyone else? Anyway thanks Nico for the tip.

Credit to: http://ross.posterous.com/2008/08/19/iphone-touch-events-in-javascript

$(document).ready(function () {
  init();
  $(document).click(function (e) {
    fire(e);
  });
});

function fire(e) { alert('hi'); }

function touchHandler(event)
{
    var touches = event.changedTouches,
        first = touches[0],
        type = "";

    switch(event.type)
    {
       case "touchstart": type = "mousedown"; break;
       case "touchmove":  type = "mousemove"; break;        
       case "touchend":   type = "mouseup"; break;
       default: return;
    }

    //initMouseEvent(type, canBubble, cancelable, view, clickCount, 
    //           screenX, screenY, clientX, clientY, ctrlKey, 
    //           altKey, shiftKey, metaKey, button, relatedTarget);

    var simulatedEvent = document.createEvent("MouseEvent");
    simulatedEvent.initMouseEvent(type, true, true, window, 1, 
                          first.screenX, first.screenY, 
                          first.clientX, first.clientY, false, 
                          false, false, false, 0/*left*/, null);

    first.target.dispatchEvent(simulatedEvent);
    event.preventDefault();
}

function init() 
{
    document.addEventListener("touchstart", touchHandler, true);
    document.addEventListener("touchmove", touchHandler, true);
    document.addEventListener("touchend", touchHandler, true);
    document.addEventListener("touchcancel", touchHandler, true);    
}

try this, applies only to iPhone and iPod so you're not making everything turn blue on chrome or firefox mobile;

/iP/i.test(navigator.userAgent) && $('*').css('cursor', 'pointer');

basically, on iOS, things aren't "clickable" by default -- they're "touchable" (pfffff) so you make them "clickable" by giving them a pointer cursor. makes total sense, right??