What does it mean to "shff fh nair into knee?"
Solution 1:
They were trying to tell you to
Short Hop Fast Fall to land the First Hit of Neutral-Aerial which will combo into the Knee of justice.
Phew. Wasn't that a mouthful? But damn is it worth it for the true combo!
There are actually quite a few shorthanded phrases that have been developed for Smash over the years. I've tried to come up with a not-quite-comprehensive list below of acronyms that may be hard to google. I’ve included wiki links where I could find them. You'll hear many of these from tourney commentators as well as written online:
- AC - Auto Cancel
- Bair - Back Aerial
- BKB - Base Knockback
- DA - Dash Attack
- Dair - Down Aerial
- DBZ - When both characters hit each other and are launched at high speed toward the blastzone simultaneously. Usually results in at least one of the two losing a stock. (See Top 10 DBZ Moments)
- DI - Directional Influence
- DJ - Double Jump (using both jumps in quick succession from the ground)
- DSR - Dave's Stupid Rule (used in tournaments for stage picking)
- Fair - Forward Aerial
- FD - Final Destination
- FF - Fast Fall
- FH - First Hit (the first hitbox of a multi-hit move) or Full Hop (opposite of shorthop) depending on context.
- JC - Jump Cancel (usually followed by what you're jump cancelling into. ie: JC Up-Smash)
- JV - Winning with a stock with no damage (so if you won with 2 extra stocks, but were at 0%, it's almost as if you had 3 stocks. You "JV 3-stocked" the opponent. See this Reddit thread for the history behind it)
- KB - Knockback
- KO - Knockout
- MU - Matchup
- Nair - Neutral Aerial
- OoS - Out of Shield
- PS2 - Pokemon Stadium 2
- SD - Self Destruct
- SDI - Smash Directional Influence
- SH - Shorthop
- Zair - Z-Aerial or "Grab Aerial"