How to make lava flow faster?
Im making a death run map and I have an area where a lava wave comes and tries to outrun the players. Example:
. So how do you make the lava appear and then disappear so fast?Solution 1:
Since this is a custom map, they probably didn't use the normal lava flow at all, but rather executed many setblock
commands in a row to place flowing lava. Later, they place air again to remove it.
The syntax is:
/setblock <x> <y> <z> lava[level=<height>]
What you have to do is to plan out the sequence, get all the x, y and z coordinates and the lava heights for that spots and put it all into rows of command blocks that have a small delay between them.
That's really complicated. So if you don't need exactly the sequence shown in that video, but rather just fast-flowing lava, you can simply go into the Nether.
(Increasing randomTickSpeed
no longer works.)