Which Enemy abilities are prevented by Burn/Poison/Disorient?

As per title: there is a very nice Q&A detailing which of our soldier's skills are unusable when under negative status effects, but what about enemies' abilities?


There's some information in the XCOM-2 Wiki.

disoriented:

It will also cancel overwatch, suppression, mind control, and reanimated corpses if used on the creator of the zombie. [...]

  • Mutons cannot counter-attack in melee
  • Psionic aliens cannot use any Psi
  • Codex can neither teleport nor clone itself

burning

  • Prevents reloading

  • Prevents melee attacks from Rangers, Berserkers, Stun Lancers & Chryssalids (possibly more)

  • Archons may still melee, even while burning.

  • Stun Lancers appear to panic, causing them to move randomly and fire their rifle.

  • Prevents hacking

  • Prevents Overwatch

  • Prevents most cooldown-affected abilities, such as Suppression from the Grenadier

Poisoning just damages, & decreases mobility and aim.