Which Enemy abilities are prevented by Burn/Poison/Disorient?
As per title: there is a very nice Q&A detailing which of our soldier's skills are unusable when under negative status effects, but what about enemies' abilities?
There's some information in the XCOM-2 Wiki.
disoriented:
It will also cancel overwatch, suppression, mind control, and reanimated corpses if used on the creator of the zombie. [...]
- Mutons cannot counter-attack in melee
- Psionic aliens cannot use any Psi
- Codex can neither teleport nor clone itself
burning
Prevents reloading
Prevents melee attacks from Rangers, Berserkers, Stun Lancers & Chryssalids (possibly more)
Archons may still melee, even while burning.
Stun Lancers appear to panic, causing them to move randomly and fire their rifle.
Prevents hacking
Prevents Overwatch
Prevents most cooldown-affected abilities, such as Suppression from the Grenadier
Poisoning just damages, & decreases mobility and aim.