Access to Modified Closure (2)
Solution 1:
Prior to C# 5, you need to re-declare a variable inside the foreach - otherwise it is shared, and all your handlers will use the last string:
foreach (string list in lists)
{
string tmp = list;
Button btn = new Button();
btn.Click += new EventHandler(delegate { MessageBox.Show(tmp); });
}
Significantly, note that from C# 5 onwards, this has changed, and specifically in the case of foreach
, you do not need to do this any more: the code in the question would work as expected.
To show this not working without this change, consider the following:
string[] names = { "Fred", "Barney", "Betty", "Wilma" };
using (Form form = new Form())
{
foreach (string name in names)
{
Button btn = new Button();
btn.Text = name;
btn.Click += delegate
{
MessageBox.Show(form, name);
};
btn.Dock = DockStyle.Top;
form.Controls.Add(btn);
}
Application.Run(form);
}
Run the above prior to C# 5, and although each button shows a different name, clicking the buttons shows "Wilma" four times.
This is because the language spec (ECMA 334 v4, 15.8.4) (before C# 5) defines:
foreach (V v in x)
embedded-statement
is then expanded to:{ E e = ((C)(x)).GetEnumerator(); try { V v; while (e.MoveNext()) { v = (V)(T)e.Current; embedded-statement } } finally { … // Dispose e } }
Note that the variable v
(which is your list
) is declared outside of the loop. So by the rules of captured variables, all iterations of the list will share the captured variable holder.
From C# 5 onwards, this is changed: the iteration variable (v
) is scoped inside the loop. I don't have a specification reference, but it basically becomes:
{
E e = ((C)(x)).GetEnumerator();
try {
while (e.MoveNext()) {
V v = (V)(T)e.Current;
embedded-statement
}
}
finally {
… // Dispose e
}
}
Re unsubscribing; if you actively want to unsubscribe an anonymous handler, the trick is to capture the handler itself:
EventHandler foo = delegate {...code...};
obj.SomeEvent += foo;
...
obj.SomeEvent -= foo;
Likewise, if you want a once-only event-handler (such as Load etc):
EventHandler bar = null; // necessary for "definite assignment"
bar = delegate {
// ... code
obj.SomeEvent -= bar;
};
obj.SomeEvent += bar;
This is now self-unsubscribing ;-p