Should I worry about "This async method lacks 'await' operators and will run synchronously" warning

The async keyword is merely an implementation detail of a method; it isn't part of the method signature. If one particular method implementation or override has nothing to await, then just omit the async keyword and return a completed task using Task.FromResult<TResult>:

public Task<string> Foo()               //    public async Task<string> Foo()
{                                       //    {
    Baz();                              //        Baz();
    return Task.FromResult("Hello");    //        return "Hello";
}                                       //    }

If your method returns Task instead of Task<TResult>, then you can return a completed task of any type and value. Task.FromResult(0) seems to be a popular choice:

public Task Bar()                       //    public async Task Bar()
{                                       //    {
    Baz();                              //        Baz();
    return Task.FromResult(0);          //
}                                       //    }

Or, as of .NET Framework 4.6, you can return Task.CompletedTask:

public Task Bar()                       //    public async Task Bar()
{                                       //    {
    Baz();                              //        Baz();
    return Task.CompletedTask;          //
}                                       //    }

It's perfectly reasonable that some "asynchronous" operations complete synchronously, yet still conform to the asynchronous call model for the sake of polymorphism.

A real-world example of this is with the OS I/O APIs. Asynchronous and overlapped calls on some devices always complete inline (writing to a pipe implemented using shared memory, for example). But they implement the same interface as multi-part operations which do continue in the background.


It might be too late but it might be useful investigation:

There is about inner structure of compiled code (IL):

 public static async Task<int> GetTestData()
    {
        return 12;
    }

it becomes to in IL:

.method private hidebysig static class [mscorlib]System.Threading.Tasks.Task`1<int32> 
        GetTestData() cil managed
{
  .custom instance void [mscorlib]System.Runtime.CompilerServices.AsyncStateMachineAttribute::.ctor(class [mscorlib]System.Type) = ( 01 00 28 55 73 61 67 65 4C 69 62 72 61 72 79 2E   // ..(UsageLibrary.
                                                                                                                                     53 74 61 72 74 54 79 70 65 2B 3C 47 65 74 54 65   // StartType+<GetTe
                                                                                                                                     73 74 44 61 74 61 3E 64 5F 5F 31 00 00 )          // stData>d__1..
  .custom instance void [mscorlib]System.Diagnostics.DebuggerStepThroughAttribute::.ctor() = ( 01 00 00 00 ) 
  // Code size       52 (0x34)
  .maxstack  2
  .locals init ([0] class UsageLibrary.StartType/'<GetTestData>d__1' V_0,
           [1] valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32> V_1)
  IL_0000:  newobj     instance void UsageLibrary.StartType/'<GetTestData>d__1'::.ctor()
  IL_0005:  stloc.0
  IL_0006:  ldloc.0
  IL_0007:  call       valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<!0> valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32>::Create()
  IL_000c:  stfld      valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32> UsageLibrary.StartType/'<GetTestData>d__1'::'<>t__builder'
  IL_0011:  ldloc.0
  IL_0012:  ldc.i4.m1
  IL_0013:  stfld      int32 UsageLibrary.StartType/'<GetTestData>d__1'::'<>1__state'
  IL_0018:  ldloc.0
  IL_0019:  ldfld      valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32> UsageLibrary.StartType/'<GetTestData>d__1'::'<>t__builder'
  IL_001e:  stloc.1
  IL_001f:  ldloca.s   V_1
  IL_0021:  ldloca.s   V_0
  IL_0023:  call       instance void valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32>::Start<class UsageLibrary.StartType/'<GetTestData>d__1'>(!!0&)
  IL_0028:  ldloc.0
  IL_0029:  ldflda     valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32> UsageLibrary.StartType/'<GetTestData>d__1'::'<>t__builder'
  IL_002e:  call       instance class [mscorlib]System.Threading.Tasks.Task`1<!0> valuetype [mscorlib]System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<int32>::get_Task()
  IL_0033:  ret
} // end of method StartType::GetTestData

And without async and task method:

 public static int GetTestData()
        {
            return 12;
        }

becomes :

.method private hidebysig static int32  GetTestData() cil managed
{
  // Code size       8 (0x8)
  .maxstack  1
  .locals init ([0] int32 V_0)
  IL_0000:  nop
  IL_0001:  ldc.i4.s   12
  IL_0003:  stloc.0
  IL_0004:  br.s       IL_0006
  IL_0006:  ldloc.0
  IL_0007:  ret
} // end of method StartType::GetTestData

As you could see the big difference between these methods. If you don't use await inside async method and do not care about using of async method (for example API call or event handler) the good idea will convert it to normal sync method (it saves your application performance).

Updated:

There is also additional information from microsoft docs:

async methods need to have an await keyword in their body or they will never yield! This is important to keep in mind. If await is not used in the body of an async method, the C# compiler will generate a warning, but the code will compile and run as if it were a normal method. Note that this would also be incredibly inefficient, as the state machine generated by the C# compiler for the async method would not be accomplishing anything.