Mobs die when there's more than 33~ in a 2x1 farm drop V1.11
Suffocation is a new game mechanic that was added in 1.11. From the Minecraft Wiki:
-
maxEntityCramming
- Defaults to 24.
- If one entity tries to push more than specified number of entities, it starts to suffocate.
- Gets damaged 3 hearts by tick; passes though armor.
- The death message is
<Player> squished too much
. - Setting to
0
disables the rule. - Affects all entities.
Basically, when there are more than 24 entities touching each other, and they can't move, they take damage. This essentially nerfs a lot of farms where lots of mobs are in the same area.
If you want to turn suffocation off, use the command (you will need cheats)
/gamerule maxEntityCramming 0