Unable to connect locally to GMOD SRCDS, Others can connect though
Using correct srcds command line parameters
Source dedicated server comand-line options may be misleading.
You should specify bind address and listening port with -ip
and '-port' (NOT +ip
/+port
. Options beginning with -
is a command line parameter whereas +
indicates ConVar
All available Source Dedicated Server command-line parameters are listed here (6.1)
+ip 192.168.0.100
is wrong. Correct command line parameters is:
-ip 0.0.0.0 -port 27015
Always use -ip 0.0.0.0
, DON'T use any other address
Connecting to your server
Source games will not connect to your server if you don't type correct LAN IP address, so, there is two ways:
- (easy) Open your game, click "Find servers > Legacy serverbrowser > LAN tab"
- (easy) Right click on steam icon, "Servers" > "LAN".
- Find out your LAN ip address (via command-line:
ipconfig
oripconfig /all
, "IPv4-address", one of them will be your desired address) and connect to it via consoleconnect 192.168.0.2:27015
. Make sure server is actually listening on that port.
Sometimes (re)starting a server while game is running may result in server using different port.
You can't connect to source server via connect 127.0.0.1:port
regardless of server's bind address, port or other settings!
Ok, It turns out that when I was running gmod and the server on the same computer, the server was sending out stuff at port 27015 and gmod tried to send out signals on 27015. changed port to 27016 and +clientport 27006 if it still doesnt work. I'll leave this out here if it intrests somebody