Move a view up only when the keyboard covers an input field

I am trying to build an input screen for the iPhone. The screen has a number of input fields. Most of them on the top of the screen, but two fields are at the bottom. When the user tries to edit the text on the bottom of the screen, the keyboard will pop up and it will cover the screen. I found a simple solution to move the screen up when this happens, but the result is that the screen always moves up and the fields on top of the screen move out of reach when the user tries to edit those.

Is there a way to have the screen only move when the bottom fields are edited?

I have used this code I found here:

override func viewDidLoad() {
    super.viewDidLoad()        
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}

func keyboardWillShow(sender: NSNotification) {
    self.view.frame.origin.y -= 150
}

func keyboardWillHide(sender: NSNotification) {
    self.view.frame.origin.y += 150
}

Solution 1:

Your problem is well explained in this document by Apple. Example code on this page (at Listing 4-1) does exactly what you need, it will scroll your view only when the current editing should be under the keyboard. You only need to put your needed controls in a scrollViiew. The only problem is that this is Objective-C and I think you need it in Swift..so..here it is:

Declare a variable

var activeField: UITextField?

then add these methods

 func registerForKeyboardNotifications()
{
    //Adding notifies on keyboard appearing
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWasShown:", name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillBeHidden:", name: UIKeyboardWillHideNotification, object: nil)
}


func deregisterFromKeyboardNotifications()
{
    //Removing notifies on keyboard appearing
    NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}

func keyboardWasShown(notification: NSNotification)
{
    //Need to calculate keyboard exact size due to Apple suggestions
    self.scrollView.scrollEnabled = true
    var info : NSDictionary = notification.userInfo!
    var keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().size
    var contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardSize!.height, 0.0)

    self.scrollView.contentInset = contentInsets
    self.scrollView.scrollIndicatorInsets = contentInsets

    var aRect : CGRect = self.view.frame
    aRect.size.height -= keyboardSize!.height
    if let activeFieldPresent = activeField
    {
        if (!CGRectContainsPoint(aRect, activeField!.frame.origin))
        {
            self.scrollView.scrollRectToVisible(activeField!.frame, animated: true)
        }
    }


}


func keyboardWillBeHidden(notification: NSNotification)
{
    //Once keyboard disappears, restore original positions
    var info : NSDictionary = notification.userInfo!
    var keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().size
    var contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, -keyboardSize!.height, 0.0)
    self.scrollView.contentInset = contentInsets
    self.scrollView.scrollIndicatorInsets = contentInsets
    self.view.endEditing(true)
    self.scrollView.scrollEnabled = false

}

func textFieldDidBeginEditing(textField: UITextField!)
{
    activeField = textField
}

func textFieldDidEndEditing(textField: UITextField!)
{
    activeField = nil
}

Be sure to declare your ViewController as UITextFieldDelegate and set correct delegates in your initialization methods: ex:

self.you_text_field.delegate = self

And remember to call registerForKeyboardNotifications on viewInit and deregisterFromKeyboardNotifications on exit.

Edit/Update: Swift 4.2 Syntax

func registerForKeyboardNotifications(){
    //Adding notifies on keyboard appearing
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWasShown(notification:)), name: NSNotification.Name.UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillBeHidden(notification:)), name: NSNotification.Name.UIResponder.keyboardWillHideNotification, object: nil)
}

func deregisterFromKeyboardNotifications(){
    //Removing notifies on keyboard appearing
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIResponder.keyboardWillHideNotification, object: nil)
}

@objc func keyboardWasShown(notification: NSNotification){
    //Need to calculate keyboard exact size due to Apple suggestions
    self.scrollView.isScrollEnabled = true
    var info = notification.userInfo!
    let keyboardSize = (info[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size
    let contentInsets : UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardSize!.height, right: 0.0)

    self.scrollView.contentInset = contentInsets
    self.scrollView.scrollIndicatorInsets = contentInsets

    var aRect : CGRect = self.view.frame
    aRect.size.height -= keyboardSize!.height
    if let activeField = self.activeField {
        if (!aRect.contains(activeField.frame.origin)){
            self.scrollView.scrollRectToVisible(activeField.frame, animated: true)
        }
    }
}

@objc func keyboardWillBeHidden(notification: NSNotification){
    //Once keyboard disappears, restore original positions
    var info = notification.userInfo!
    let keyboardSize = (info[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size
    let contentInsets : UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: -keyboardSize!.height, right: 0.0)
    self.scrollView.contentInset = contentInsets
    self.scrollView.scrollIndicatorInsets = contentInsets
    self.view.endEditing(true)
    self.scrollView.isScrollEnabled = false
}

func textFieldDidBeginEditing(_ textField: UITextField){
    activeField = textField
}

func textFieldDidEndEditing(_ textField: UITextField){
    activeField = nil
}

Solution 2:

Here is My 2 cents:

Have you tried: https://github.com/hackiftekhar/IQKeyboardManager

Extremely easy to install Swift or Objective-C.

Here how it works:

IQKeyboardManager (Swift):- IQKeyboardManagerSwift is available through CocoaPods, to install it simply add the following line to your Podfile: (#236)

pod 'IQKeyboardManagerSwift'

In AppDelegate.swift, just import IQKeyboardManagerSwift framework and enable IQKeyboardManager.

import IQKeyboardManagerSwift

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

    IQKeyboardManager.sharedManager().enable = true
    // For Swift 4, use this instead
    // IQKeyboardManager.shared.enable = true


    return true
    }
}

And that is all. Easy!