Method load() defines Objective-C class method 'load', which is not permitted by Swift 1.2
Solution 1:
There is an NSHispster article about method swizzling that touches on this in different context:
Unfortunately, a load class method implemented in Swift is never called by the runtime, rendering that recommendation an impossibility. Instead, we're left to pick among second-choice options:
Implement method swizzling in initialize. This can be done safely, so long as you check the type at execution time and wrap the swizzling in dispatch_once (which you should be doing anyway).
Implement method swizzling in the app delegate. Instead of adding method swizzling via a class extension, simply add a method to the app delegate to be executed when application(_:didFinishLaunchingWithOptions:) is called. Depending on the classes you're modifying, this may be sufficient and should guarantee your code is executed every time.
Link: http://nshipster.com/swift-objc-runtime/
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More info form dev forums:
Swift 1.1 allowed you to define "+load" methods with "class func load()", but they were not actually run at startup time of your app like Objective-C +load methods are. Swift 1.2 bans them to avoid the impression that this might work.
Link: https://devforums.apple.com/message/1102025#1102025
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tl;dr initialize()
and didFinishLaunchingWithOptions
seem to be decent places for such things in Swift.
Solution 2:
Try this :
override class func initialize() {
var onceToken : dispatch_once_t = 0;
dispatch_once(&onceToken) {
self.registerSubclass()
}
}
The Parse documentation has been updated : https://www.parse.com/docs/ios/guide#objects-subclassing-pfobject