Method load() defines Objective-C class method 'load', which is not permitted by Swift 1.2

Solution 1:

There is an NSHispster article about method swizzling that touches on this in different context:

Unfortunately, a load class method implemented in Swift is never called by the runtime, rendering that recommendation an impossibility. Instead, we're left to pick among second-choice options:

  • Implement method swizzling in initialize. This can be done safely, so long as you check the type at execution time and wrap the swizzling in dispatch_once (which you should be doing anyway).

  • Implement method swizzling in the app delegate. Instead of adding method swizzling via a class extension, simply add a method to the app delegate to be executed when application(_:didFinishLaunchingWithOptions:) is called. Depending on the classes you're modifying, this may be sufficient and should guarantee your code is executed every time.

Link: http://nshipster.com/swift-objc-runtime/

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More info form dev forums:

Swift 1.1 allowed you to define "+load" methods with "class func load()", but they were not actually run at startup time of your app like Objective-C +load methods are. Swift 1.2 bans them to avoid the impression that this might work.

Link: https://devforums.apple.com/message/1102025#1102025

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tl;dr initialize() and didFinishLaunchingWithOptions seem to be decent places for such things in Swift.

Solution 2:

Try this :

override class func initialize() {
   var onceToken : dispatch_once_t = 0;
   dispatch_once(&onceToken) {
      self.registerSubclass()
   }
}

The Parse documentation has been updated : https://www.parse.com/docs/ios/guide#objects-subclassing-pfobject