UML relationships - dashed line vs solid line

What is the difference between these 2 relationships?

enter image description here

Edit: Also if you could provide a simple code example illustrating the difference, that would be really helpful!


Solution 1:

I'm trying to give simple examples of the two types of lines.

In the first diagram, the solid line shows an association:

PlantUML diagram of a directed association

If the classes were declared in Java, this would be like ClassA storing a reference to ClassB as an attribute (it could be passed in to the constructor, created, etc.). So, you might see something like:

public class ClassA {
    ClassB theClassB = ...
    ...
}

In the second diagram, it shows a dependency:

PlantUML diagram of dependency

A dependency is much weaker than an association. To quote from UML Distilled:

With classes, dependencies exist for various reasons: One class sends a message to another; one class has another as part of its data; one class mentions another as a parameter to an operation. [...] You use dependencies whenever you want to show how changes in one element might alter other elements.

Again, using Java, a couple of examples exist: an argument of type ClassB is passed to a method, or a method declares a local variable of type ClassB:

public class ClassA {
    ...
    public void someMethod(ClassB arg1) {...}
    ...
    public void someOtherMethod() {
        ClassB localReferenceToClassB = ...
    }
    ...
}

Other ways ClassA could depend on ClassB without having an association (not an exhaustive list):

  • ClassB has a static method that ClassA calls
  • ClassA catches exceptions of type ClassB
  • Whenever ClassB is modified, ClassA must also be modified (e.g., some logic is shared)

Solution 2:

This webpage says enough I think The following text comes from it, but should be enough to understand the difference.

So basically the solid line is an association and the dashed/dotted line is a dependency.

Associations can also be unidirectional, where one class knows about the other class and the relationship but the other class does not. Such associations require an open arrowhead to point to the class that is known and only the known class can have a role name and multiplicity. In the example, the Customer class knows about any number of products purchased but the Product class knows nothing about any customer. The multiplicity "0..*" means zero or more.

A dependency is a weak relationship between two classes and is represented by a dotted line. In the example, there is a dependency between Point and LineSegment, because LineSegment's draw() operation uses the Point class. It indicates that LineSegment has to know about Point, even if it has no attributes of that type. This example also illustrates how class diagrams are used to focus in on what is important in the context, as you wouldn't normally want to show such detailed dependencies for all your class operations.

Since my reputation is only 8 I can't place the images itself, but they can still be found on the webpage I mentioned at the start.

[EDIT]

I don't have code examples right here, but how I personally would explain it is as simple as a car and a door.

When a car has a door (or more) it's just a car

Car --- has a --> Door

But when you have a door which can be opened the door class will have a function like

public void openDoor(){
this.open();
}

To use the function above the car will have to create an instance of the door

Class Car(){
Door door1 = new Door();

door1.open();
}

In this way you have created a dependency.

So the solid line is just pointing an object(1) to another object(2), but when you start using the object(1) it becomes a dependency.

Solution 3:

Your question gave me a good chance to learn myself, here is what I found -

enter image description here

Association: Ownership of another type (e.g. 'A' owns a 'B')

//@assoc  The Player(A) has some Dice(B)
class Player {
    Dice myDice;
}

Dependency: Use of another type (e.g. 'C' uses a 'D')

//@dep    The Player(C) uses some Dice(D) when playing a game
class Player {
    rollYahtzee(Dice someDice);
}

Here's a crisp ref I found - Association vs. Dependency