How do I change UIView Size?
I have trouble with modifying my UIView height at launch.
I have to UIView and I want one to be screen size * 70 and the other to fill the gap.
here is what I have
@IBOutlet weak var questionFrame: UIView!
@IBOutlet weak var answerFrame: UIView!
let screenSize:CGRect = UIScreen.mainScreen().bounds
and
questionFrame.frame.size.height = screenSize.height * 0.70
answerFrame.frame.size.height = screenSize.height * 0.30
It has no effect on the app during run time. I use autolayout but I only have margins constraints...
Am I doing it all wrong?
Here you go. this should work.
questionFrame.frame = CGRectMake(0 , 0, self.view.frame.width, self.view.frame.height * 0.7)
answerFrame.frame = CGRectMake(0 , self.view.frame.height * 0.7, self.view.frame.width, self.view.frame.height * 0.3)
This can be achieved in various methods in Swift 3.0 Worked on Latest version MAY- 2019
Directly assign the Height & Width values for a view:
userView.frame.size.height = 0
userView.frame.size.width = 10
Assign the CGRect for the Frame
userView.frame = CGRect(x:0, y: 0, width:0, height:0)
Method Details:
CGRect(x: point of X, y: point of Y, width: Width of View, height: Height of View)
Using an Extension method for CGRECT
Add following extension code in any swift file,
extension CGRect {
init(_ x:CGFloat, _ y:CGFloat, _ w:CGFloat, _ h:CGFloat) {
self.init(x:x, y:y, width:w, height:h)
}
}
Use the following code anywhere in your application for the view to set the size parameters
userView.frame = CGRect(1, 1, 20, 45)
Swift 3 and Swift 4:
myView.frame = CGRect(x: 0, y: 0, width: 0, height: 0)
Hi create this extends if you want. Update 2021 Swift 5
Create File Extends.Swift and add this code (add import foundation where you want change height)
extension UIView {
/**
Get Set x Position
- parameter x: CGFloat
*/
var x:CGFloat {
get {
return self.frame.origin.x
}
set {
self.frame.origin.x = newValue
}
}
/**
Get Set y Position
- parameter y: CGFloat
*/
var y:CGFloat {
get {
return self.frame.origin.y
}
set {
self.frame.origin.y = newValue
}
}
/**
Get Set Height
- parameter height: CGFloat
*/
var height:CGFloat {
get {
return self.frame.size.height
}
set {
self.frame.size.height = newValue
}
}
/**
Get Set Width
- parameter width: CGFloat
*/
var width:CGFloat {
get {
return self.frame.size.width
}
set {
self.frame.size.width = newValue
}
}
}
For Use (inherits Of UIView)
inheritsOfUIView.height = 100
button.height = 100
print(view.height)